Adds an override to the arsenal to prevent too many supply boxes from being spawned.
Players now
16
Servers
6
Rating
-
Subscribers
-
2,435 downloads
Busiest servers running it 6 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Michael0100
- Version
- 1.0.1
- Size
- 7 KB
- Licence
- APL-SA
- Game version
- 1.6.0.119
- Likes
- 0 / 0 dislikes
- Published
- 16 Feb 2026
- Updated
- 7 months ago
- Workshop ID
- 68A146665DA20455
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Often used with
8Version history
2-
v1.0.1 7 KB 16 Feb 2026
Image Correction
-
v1.0.0 7 KB 16 Feb 2026
Description from the Workshop
Mostly Vanilla? - USE THE 'BASE' VERSION Using Bacons? - USE THE 'BACON' VERSION. Using multiple mods or having issues? - USE THIS ONE! (Will override the default action as to not tamper with existing arsenals) This mod adds a new action type to the resource actions, to allow supplies to be dropped, but at a significantly lower rate, it can be set to create a minor (Or major penalty), or outright cut back on supply generation. Default setting is 1000 - 1 Once an arsenal is full, 100k supplies will turn into 100. This is to prevent loadouts new items, saves or anything else completely overloading the base with supply boxes. This multiplier can be overridden easily in your mission file. - Why replace the action? Why still drop the boxes? On testing Reforger has multiple issues when discarding supplies entirely, causing a lot of unexpected behaviour in the arsenal. Using a low value and rounding allows the boxes to spawn, keeping us as close to vanilla behaviour whilst remaining effectivel Replacing the action could have... Some unintended consquences, but will remain compatible with almost every mod, and will not override any items, personally, I've never seen the actions themselves ever replaced.