ArmaDB

Stop guessing, start hitting.

Players now

10

Servers

16

Rating

90%

29 votes

Subscribers

-

6,170 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/689F3E5327C1681D

Busiest servers running it 16 in total

All servers

Players on servers with it

daily, last 30 days

0 10 20 30 40 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 33
Average players Low to peak in each bucket

Details

Author
Dekot3LT
Version
1.0.8
Size
11 KB
Licence
APL
Game version
1.6.0.119
Likes
0 / 0 dislikes
Published
15 Feb 2026
Updated
7 months ago
Workshop ID
689F3E5327C1681D

Recent adoption

30 days: +32 −25 ↑0

Version history

5
  1. v1.0.8 11 KB 17 Feb 2026

    Added menu for Admin and users. Can open by typing in chat /grenade Should work for consoles too.

  2. v1.0.7 7 KB 16 Feb 2026
  3. v1.0.6 7 KB 16 Feb 2026
  4. v1.0.5 6 KB 16 Feb 2026
  5. v1.0.4 6 KB 16 Feb 2026
Description from the Workshop

Adaptive Physics: Custom profiles for M67 vs. RGD-5 for maximum accuracy. Console-Only Mode (New!): Level the crossplay playing field by restricting the trajectory HUD exclusively to console players. NEEDS TO BE ENABLED IN WORKBENCH Difficulty Tuning (New!): Server hosts can adjust the length of the arc line (e.g., only show the initial 30% of the throw direction) instead of revealing the perfect landing spot. NEEDS TO BE ADJSUTED IN WORKBENCH Toggleable Impact Marker (New!): Choose whether to show or hide the final 'X' impact marker on walls and terrain for hardcore balancing. Momentum Support: Automatically adjusts for player movement speed. Color-Coded: Red for Frags, Green for Smokes. Server hosts and modders can easily customize the trajectory difficulty to fit their server's playstyle directly within the Workbench. Open the Arma Reforger Workbench and locate your character prefab (e.g., Character_Base.et or your specific faction's character prefab). Open the prefab and select the MOD_GrenadeTrajectoryHUDComponent from the components list. In the Object Properties panel, scroll down to the UI category to find the following new attributes: Console Players Only: Check this box to completely disable the HUD for PC players, leveling the playing field for controller users. Arc Line Length (%): Use the slider to determine how much of the trajectory is revealed. Set to 1.0 for the full path, or drop it down (e.g., 0.3) to only show the initial throwing direction without revealing the exact landing spot. Draw Impact Marker (X): Uncheck this box to hide the crosshair at the final landing destination for a more unpredictable experience. Save your Prefab to apply the changes!