When all players in a faction are unconscious, the mission automatically ends as a defeat. Works on any mission and game mode; no setup required.
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Rating
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3 votes
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65 downloads
Busiest servers running it 1 in total
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daily, last 30 days
Details
- Author
- Clifford Erskine
- Version
- 1.0.3
- Size
- 4 KB
- Licence
- APL
- Game version
- 1.6.0.119
- Likes
- 0 / 0 dislikes
- Published
- 2 Feb 2026
- Updated
- 8 months ago
- Workshop ID
- 688449C69E9ADC42
Often used with
8Version history
4-
v1.0.3 4 KB 2 Feb 2026
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v1.0.2 4 KB 2 Feb 2026
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v1.0.1 4 KB 2 Feb 2026
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v1.0.0 4 KB 2 Feb 2026
Description from the Workshop
This mod adds one rule: if every spawned player in a faction is unconscious at the same time, the mission immediately ends as a defeat (mission failed). It only uses the game’s unconscious state (IsUnconscious), so it works with vanilla and mods like WoundedState. It runs on all game modes and missions automatically. No component to add in the editor. Enable the addon and play any mission; when everyone is down, the mission fails and you get the normal post-game (e.g. restart). No long wait after a full wipe.