Persistently saves all map markers across game sessions, disconnects, and save reloads. PvE only!
Players now
0
Servers
15
Rating
100%
4 votes
Subscribers
-
699 downloads
Busiest servers running it 15 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Anarchy_UA
- Version
- 1.2.1
- Size
- 19 KB
- Licence
- APL-ND
- Game version
- 1.6.0.119
- Likes
- 0 / 0 dislikes
- Published
- 1 Feb 2026
- Updated
- 8 months ago
- Workshop ID
- 6882B1E47695F793
Recent adoption
30 days: +26 −14 ↑0
- + The Royal Yorkshire Regiment | 1YORKS | https://discord.gg/57bhedgagu 1.2.1 2d ago
- − The Royal Yorkshire Regiment | 1YORKS | https://discord.gg/57bhedgagu 1.2.1 2d ago
- + I.T.F FR(chill-sim|semi-RP|https://discord.gg/XH82JsE6a) 1.2.1 5d ago
- + I.T.F (TEST) 1.2.1 5d ago
- − I.T.F (TEST) 1.2.1 6d ago
- − I.T.F FR(chill-sim|semi-RP|https://discord.gg/XH82JsE6a) 1.2.1 6d ago
- + Ronin Special Forces Group 1.2.1 1w ago
- + SAMC Official MilSim Server Discord: https://discord.gg/KvKsveCJFY 1.2.1 1w ago
- − Ronin Special Forces Group 1.2.1 1w ago
- + The Royal Yorkshire Regiment | 1YORKS | https://discord.gg/57bhedgagu 1.2.1 1w ago
- + (HUN) PVE operations 1.2.1 1w ago
- − The Royal Yorkshire Regiment | 1YORKS | https://discord.gg/57bhedgagu 1.2.1 1w ago
Often used with
8Version history
10-
v1.2.1 19 KB 14 Feb 2026
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v1.2.0 19 KB 14 Feb 2026
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v1.1.7 21 KB 14 Feb 2026
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v1.1.6 21 KB 14 Feb 2026
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v1.1.5 24 KB 14 Feb 2026
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v1.1.4 26 KB 7 Feb 2026
Description from the Workshop
Saving Markers Saving Markers is an essential Quality of Life (QoL) improvement for players and communities who rely on detailed map planning and reconnaissance. It brings back a vital piece of the classic Arma experience. Never worry about losing critical tactical information due to sudden disconnects, server restarts, or reloading saved games. This mod ensures that all markers placed on the map are automatically saved and restored. Key Features --- Full Persistence: All markers placed on the map remain available after rejoining a server, recovering from a disconnect, or reloading a game save. --- Duplicate Protection: Prevents identical markers from stacking on top of each other, keeping your map clean and readable. --- Unlimited Planning: Removed the original game marker limit for all clients. --- Expanded the marker text limit (x3) for more detailed notes. Technical Notes & Limitations -- This is NOT intended for PVP as the enemy team will see the markers after the restart as well. The mod is designed for PVE campaigns. --- Restored Markers: Markers loaded from a save file cannot be dragged. If you need to move a restored marker, simply delete it and place a new one at the desired location. --- After reconnecting, the client will see duplicate markers placed during the session. This is only a visual bug for the client (due to vanilla marker replication system), the server stores the markers normally. After restart will be OK. --- All markers are stored in a special JSON file in you/server reforger profile folder, named like you mission name. --- The modification has no limit on the number of markers placed, but you should understand that like any object in the game, the more of them there are, the more they require performance. Found a bug? Contact me in Discord: anarchy_wave Enjoy uninterrupted tactical planning!