ArmaDB

Spawns 10 vehicles of civilians driving around. Spawn and Despawn outside of player range.

Players now

0

Servers

4

Rating

100%

2 votes

Subscribers

-

684 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/68675E351689D92E

Busiest servers running it 4 in total

All servers

Players on servers with it

daily, last 30 days

0 4 8 12 16 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 14
Average players Low to peak in each bucket

Details

Author
nomisum
Version
0.0.28
Size
258 KB
Licence
APL
Game version
1.6.0.119
Likes
0 / 0 dislikes
Published
24 Jan 2026
Updated
5 months ago
Workshop ID
68675E351689D92E

Recent adoption

30 days: +13 −10 ↑0

Version history

10
  1. v0.0.28 258 KB 9 May 2026

    trying to fix reverse driving

  2. v0.0.27 258 KB 2 Mar 2026
  3. v0.0.26 258 KB 26 Feb 2026
  4. v0.0.25 258 KB 26 Feb 2026
  5. v0.0.24 260 KB 26 Feb 2026
  6. v0.0.23 260 KB 26 Feb 2026
Description from the Workshop

Alpha version, WIP Simplistic Civilian Traffic System for Reforger. Spawns civilian cars, drives them somewhere, despawns them. Raises some events for threat level changes: `SCR_TrafficEvents.OnCivilianEvent.Invoke(owner.GetOrigin(), "gunfight");` and `SCR_TrafficEvents.OnCivilianEvent.Invoke(owner.GetOrigin(), "killed");` handing over the position of the event to any script. Sample Mission Header: ``` "m_TrafficSpawnSettings": { "m_bEnableTraffic": true, "m_sTargetFaction": "CIV", "m_bUseCatalog": true }, "m_TrafficLimitSettings": { "m_iMaxTrafficCount": 15, "m_fTrafficSpawnRange": 2500.0, "m_fPlayerSafeRadius": 500.0 } ``` Feedback & Bug Reports: https://github.com/gruppe-adler/GRAD-Traffic/ Or directly in discord: https://discord.gg/ZDqp45q