a couple additions of retextures addding skull masks from ghosts, using RHS's balaclavas as a foundation. so far only 1 more on the way.
Players now
0
Servers
2
Rating
-
Subscribers
-
228 downloads
Busiest servers running it 2 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- goodguymini
- Version
- 1.0.2
- Size
- 36.6 MB
- Licence
- APL
- Game version
- 1.6.0.108
- Likes
- 0 / 0 dislikes
- Published
- 5 Jan 2026
- Updated
- 8 months ago
- Workshop ID
- 68495580C68EC3A7
Recent adoption
30 days: +5 −4 ↑0
- − Task Force Apache 1.0.2 5d ago
- − Deimos Initiative 1.0.2 1w ago
- − Task Force 141 1.0.2 1w ago
- + Task Force 141 1.0.2 1w ago
- + Deimos Initiative 1.0.2 1w ago
- + LTX PVE ELPEPE ETESECH-PS5-BEGINNER FRIENDLY-SCATLOVERS 1.0.2 1w ago
- + Task Force Apache 1.0.2 2w ago
- − task force Hades 1.0.2 2w ago
- + task force Hades 1.0.2 3w ago
Requires
4Often used with
8Version history
3-
v1.0.2 36.6 MB 16 Jan 2026
-
v1.0.1 10.5 MB 9 Jan 2026
-
v1.0.0 10.5 MB 5 Jan 2026
Description from the Workshop
This is my first mod and my I'm in the process of learning enfusion. I love the RHS mod and really wanted to add some skull masks for Direct Action Group. So I retextured the balaclava bear with me as I learn how to make it better. RHS EULA: https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/rhs-status-quo/eula I HOPE I DID THIS RIGHT