zombies be walking
Players now
0
Servers
8
Rating
90%
10 votes
Subscribers
-
3,518 downloads
Busiest servers running it 8 in total
All servers
0
/10
CHESY
United Kingdom ·
Game Master - Belleau Wood
132 mod
United Kingdom
1.8.0.13
0
/10
Deadside 2.0
United Kingdom ·
GM Eden
120 mod
United Kingdom
1.8.0.13
0
/10
ION Recovery Initiative
United States ·
Dead Everon GM AI Navmesh Fix
58 mod
United States
1.8.0.13
0
/128
Mysterious Zone
United States ·
ARMST PLATFORM: Survival in the Zone (PvEvP)
167 mod
United States
1.8.0.13
0
/12
ProměnyZ | DayZ | Vanilla+ | PvPvE | RP | Hardcore | Console Friendly
United States ·
GM Kolguyev
112 mod
United States
1.8.0.13
0
/128
RIVINSlive.com | Bergamo Zombie Survival Life | PS5/Xbox | Crossplay | discord.gg/UVbdMYwBtV
France ·
RIVINSlive BERGAMO - THE LAST FRONTIER
89 mod
France
1.8.0.13
0
/16
Resthirn TEST
Germany ·
RH Survival Everon
12 mod
Germany
1.8.0.13
0
/10
Sped
United States ·
Vin Drin Dop
221 mod
United States
1.8.0.13
Players on servers with it
daily, last 30 days
Details
- Author
- Jacob__with__a__k
- Version
- 1.0.0
- Size
- 3 KB
- Licence
- APL
- Game version
- 1.6.0.76
- Likes
- 0 / 0 dislikes
- Published
- 22 Nov 2025
- Updated
- 10 months ago
- Workshop ID
- 66ECCB2E8530A33C
Recent adoption
30 days: +6 −4 ↑0
- + Deadside 2.0 1.0.0 1d ago
- − RIVINSlive.com | Halloween Zombie CO-OP Campaign | PS5/Xbox | Crossplay | discord.gg/UVbdMYwBtV 1.0.0 4d ago
- − Fox Survival Server 1.0.0 5d ago
- + Fox Survival Server 1.0.0 5d ago
- − Tier One Special Forces #2 | PVE | Kunar | 1.0.0 1w ago
- + Tier One Special Forces #2 | PVE | Kunar | 1.0.0 1w ago
- − [PvE + Zombies] THE DEAD WALK! 1.0.0 1w ago
- + RIVINSlive.com | Halloween Zombie CO-OP Campaign | PS5/Xbox | Crossplay | discord.gg/UVbdMYwBtV 1.0.0 2w ago
- + Sped 1.0.0 3w ago
- + RUINLAND 1.0.0 4w ago
- − AnDsandboxGM 1.0.0 1mo ago
- + Mysterious Zone 1.0.0 1mo ago
Requires
1Required by
3Often used with
8Version history
1-
v1.0.0 3 KB 22 Nov 2025
Description from the Workshop
changes the Bacon Zombie AI to only walk when roaming in idle they still run when given any order from GM and they still sprint when they attack a enemy should make it a little easier to evade roaming zombies and make it more obvious when you are spotted single change in AI/BehaviourTrees/Roam.bt