- FIA has assorted equipment - replaces default ammo w/ 4B1T ammo - 7.62mm/.30 cal or larger has alternating AP/ball w/ a tracer every 5th rd - no Tracer-only ammo - RPG7 does not spawn loaded
Players now
0
Servers
1
Rating
100%
4 votes
Subscribers
-
414 downloads
Busiest servers running it 1 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- BOWLCUTICUS
- Version
- 1.0.9
- Size
- 628 KB
- Licence
- APL-SA
- Game version
- 1.6.0.68
- Likes
- 0 / 0 dislikes
- Published
- 13 Nov 2025
- Updated
- 10 months ago
- Workshop ID
- 66DA1BCC2F502A39
Recent adoption
30 days: +3 −2 ↑0
- + JPN MENTAIKO REFORGER COOP SERVER 1.0.9 1w ago
- + [9LINE] The Walking Dead | Biological Warfare | Ultra Hardcore Immersion | XBOX/PC ONLY 1.0.9 1w ago
- − [9LINE] The Walking Dead | Biological Warfare | Ultra Hardcore Immersion | XBOX/PC ONLY 1.0.9 1w ago
- + [9LINE] The Walking Dead | Biological Warfare | Ultra Hardcore Immersion | XBOX/PC ONLY 1.0.9 1w ago
- − [9LINE] The Walking Dead | Biological Warfare | Ultra Hardcore Immersion | XBOX/PC ONLY 1.0.9 1w ago
Often used with
8Version history
10-
v1.0.9 628 KB 18 Nov 2025
- added bandages and tourniquets to most roles - added 2 more mags to combat roles - removed handheld radio from RTO roles
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v1.0.8 561 KB 15 Nov 2025
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v1.0.7 558 KB 14 Nov 2025
-
v1.0.6 558 KB 14 Nov 2025
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v1.0.5 558 KB 14 Nov 2025
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v1.0.4 557 KB 14 Nov 2025
Description from the Workshop
FIA Overhaul: The FIA spawn with their typical uniforms and Type 56 vests and M70 Backpacks but also have assorted armor and camoflauge helmets available to them. US/USSR Overhaul: I gave more Direct Action roles armor and helmets and removed it from the others. Added camoflauge to Mortar crews. SF still stays light and fast; no armor. Most get 6 bandages and 4 tourniquets (and 8 mags if a combat role). Magazine & Belt Simplificaton: I modified the default Rifle magazines into 4:1 Mix and default Autorifle and LMG belts into 4:1 Mix, with the last 3 rounds as tracers to let you know to reload, this should be helpful for cohesion and especially helpful for newbies; MMG belts have that same change applied and now also have Armor-Piercing mixed into the belts (the PKM, PKT, & UK59 get Armor-Piercing Incendiary mixed into the belts), so MMGs are now nearly as scary as HMGs. Marksman Rifles, with Marksman-Rifle ammunition, are the only weapons which do not have tracers. RPG-7 Initial-Use Rework: The RPG now spawns without a rocket in the tube. which makes it easier to remain stealthy while being a RPG7 Specialist. Also this will reduce the chance of the FIA instantly switching to a loaded RPG7 and upon seeing a vehicle and killing that vehicle while the driver tries to avert; survivability is fun and this is a realistic modification from what I have gathered due to safety concerns with a reloadable launcher. Also, this balances out the gameplay a bit since the US still only gets a disposable launcher.