ArmaDB

Role-based Arsenal & Loadout System (WIP) Advanced role-restricted arsenal and loadout system designed to enforce teamwork, specialization and prevent one-man-army gameplay.

Players now

44

Servers

3

Rating

100%

2 votes

Subscribers

-

6,304 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/66D4020433D143E2

Busiest servers running it 3 in total

All servers

Players on servers with it

daily, last 30 days

0 40 80 120 160 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 129
Average players Low to peak in each bucket

Details

Author
jungmiCZE
Version
3.1.14
Size
180.2 MB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
12 Nov 2025
Updated
1 week ago
Workshop ID
66D4020433D143E2

Recent adoption

30 days: +5 −5 ↑21

Version history

12
  1. v3.1.14 180.2 MB 5 Oct 2026
  2. v3.1.13 179.6 MB 30 Sep 2026
  3. v3.1.12 179.6 MB 24 Sep 2026
  4. v3.1.11 179.6 MB 23 Sep 2026
  5. v3.1.10 179.6 MB 23 Sep 2026
  6. v3.1.9 179.6 MB 22 Sep 2026
Description from the Workshop

2-7 Arsenal is an advanced role-based arsenal and loadout control system for Arma Reforger, focused on strengthening role identity, improving team cooperation, and preventing loadout abuse — all while preserving a vanilla-friendly experience. The project is currently in WIP / Test state, but core systems are already functional and actively used in live environments. Core Features Role-based Arsenal Filtering - Arsenal items are filtered based on the player’s current role - Each role has clearly defined equipment access - Items are not removed from UI — unavailable items are simply restricted to preserve stability - Reforger ID–based item filtering is currently non-functional and remains WIP. Role-aware Loadout Save & Load - Saved loadouts respect role restrictions - Restricted items are: - excluded from saving, or - automatically removed when loading - Prevents bypassing role limits via custom loadouts Configurable blacklists per group role - Supports filtering by item type - Separate logic for: arsenal filtering loadout save/load Chemical Protection System - Functional gas masks and filter mechanics - Real-time filter degradation - Protection only applies when equipment is correctly worn - UI feedback showing protection status and remaining filter capacity Role Lock Mechanics - Role changes allowed only in respawn / deployment menus - Active role is enforced across all systems (arsenal, loadouts, UI) - Server-side validation — no client-side exploits Design Goals ❌ Eliminate one-man-army loadouts ✅ Enforce role specialization ✅ Improve teamwork and tactical planning ✅ Maintain a vanilla-friendly gameplay feel ✅ Modular and extensible system design