ArmaDB

Adds a faction-gated revive: unconscious teammates show a user action; activating it performs a server-side full heal and wake-up with range checks, locking, and cooldown reliable on dedicated servers

Players now

3

Servers

16

Rating

100%

1 votes

Subscribers

-

812 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6694CAE9670F8B5F

Busiest servers running it 16 in total

All servers

Players on servers with it

daily, last 30 days

0 6 12 18 24 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 20
Average players Low to peak in each bucket

Details

Author
Tripot__
Version
1.0.11
Size
7 KB
Licence
APL
Game version
1.6.0.68
Likes
0 / 0 dislikes
Published
13 Oct 2025
Updated
10 months ago
Workshop ID
6694CAE9670F8B5F

Recent adoption

30 days: +28 −17 ↑0

Version history

10
  1. v1.0.11 7 KB 17 Nov 2025
  2. v1.0.10 7 KB 17 Nov 2025
  3. v1.0.9 6 KB 17 Nov 2025
  4. v1.0.8 6 KB 17 Nov 2025
  5. v1.0.7 7 KB 17 Nov 2025
  6. v1.0.6 8 KB 17 Nov 2025
Description from the Workshop

This mod adds a lightweight, multiplayer-safe revive mechanic. When a player goes unconscious, nearby teammates from the same faction see a context user action on the casualty. Activating it triggers a server-authoritative revive: the target is fully healed and immediately wakes up. The system includes distance checks, optional faction gating, and a short cooldown/lock to prevent duplicate revives—designed to be reliable on dedicated servers and seamless in gameplay.