Adds a faction-gated revive: unconscious teammates show a user action; activating it performs a server-side full heal and wake-up with range checks, locking, and cooldown reliable on dedicated servers
Players now
3
Servers
16
Rating
100%
1 votes
Subscribers
-
812 downloads
Busiest servers running it 16 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Tripot__
- Version
- 1.0.11
- Size
- 7 KB
- Licence
- APL
- Game version
- 1.6.0.68
- Likes
- 0 / 0 dislikes
- Published
- 13 Oct 2025
- Updated
- 10 months ago
- Workshop ID
- 6694CAE9670F8B5F
Recent adoption
30 days: +28 −17 ↑0
- + ASC 1.0.11 1d ago
- − ASC 1.0.11 1d ago
- + 115th Kompanie 1.0.11 2d ago
- + [ACP] Schlachthof NO.5 1.0.11 3d ago
- − [NL/BE] KANONNENVOER.GG #2 | 24/7 SURVIVAL ISLAND MODERN | PVPVE | DUTCH 1.0.11 3d ago
- + Scrub's Lounge 1.0.11 4d ago
- − [ACP] Schlachthof NO.5 1.0.11 4d ago
- + [NL/BE] KANONNENVOER.GG #2 | 24/7 SURVIVAL ISLAND MODERN | PVPVE | DUTCH 1.0.11 4d ago
- − [NL/BE] KANONNENVOER.GG #2 | 24/7 SURVIVAL ISLAND MODERN | PVPVE | DUTCH 1.0.11 4d ago
- + [ACP] Schlachthof NO.5 1.0.11 5d ago
- − [ACP] Schlachthof NO.5 1.0.11 5d ago
- + 115th Testserver 1.0.11 5d ago
Required by
3Often used with
8Version history
10-
v1.0.11 7 KB 17 Nov 2025
-
v1.0.10 7 KB 17 Nov 2025
-
v1.0.9 6 KB 17 Nov 2025
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v1.0.8 6 KB 17 Nov 2025
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v1.0.7 7 KB 17 Nov 2025
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v1.0.6 8 KB 17 Nov 2025
Description from the Workshop
This mod adds a lightweight, multiplayer-safe revive mechanic. When a player goes unconscious, nearby teammates from the same faction see a context user action on the casualty. Activating it triggers a server-authoritative revive: the target is fully healed and immediately wakes up. The system includes distance checks, optional faction gating, and a short cooldown/lock to prevent duplicate revives—designed to be reliable on dedicated servers and seamless in gameplay.