ArmaDB

Anti-Random system for Arma Reforger TvT. Keeps players connected to friendly forces without locking them to a squad.

Players now

2

Servers

1

Rating

100%

1 votes

Subscribers

-

9 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/664C6AECFC821E2B

Busiest servers running it 1 in total

All servers

Players on servers with it

daily, last 30 days

0 3 6 9 12 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 10
Average players Low to peak in each bucket

Details

Author
Azov
Version
1.0.6
Size
8 KB
Licence
APL-ND
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
8 Oct 2026
Updated
6 days ago
Workshop ID
664C6AECFC821E2B

Recent adoption

30 days: +2 −1 ↑16

Version history

7
  1. v1.0.6 8 KB 9 Oct 2026
  2. v1.0.5 8 KB 9 Oct 2026
  3. v1.0.4 8 KB 9 Oct 2026
  4. v1.0.3 8 KB 9 Oct 2026
  5. v1.0.2 8 KB 9 Oct 2026
  6. v1.0.1 8 KB 9 Oct 2026
Description from the Workshop

TacticalSquad is a server-authoritative Anti-Random system for Arma Reforger TvT. The server checks connected human players every 3 seconds. Squad membership does not matter: players can freely join, leave and change squads. A player is safe when at least one friendly or allied player is closer than 150 m. If a player remains 150 m or farther from every friendly player for 10 continuous seconds, the penalty starts: • movement is limited to walking speed (0.38 multiplier); • stamina is drained to zero every 3 seconds, preventing sprinting and recovery. The penalty is removed immediately after returning within 150 m of friendly forces. Players in vehicles, dead players and unconscious players are not movement-restricted. A player is exempt when there are no other active friendly players on their faction. Add TacticalSquad to the server mod list. It starts automatically in vanilla and custom scenarios; no scenario editing or component placement is required.