ArmaDB
Workshop mod

Squad Based Communications 1.6

by Loronso · all their mods

Squad Based Communications enforces realistic military radio discipline by restricting faction-wide communications to squad leaders only, creating a tactical chain of command. Updated for v1.6

Players now

10

Servers

12

Rating

94%

17 votes

Subscribers

-

13,767 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/66029A5BFC595C32

Busiest servers running it 12 in total

All servers

Players on servers with it

daily, last 30 days

0 8 16 24 32 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 29
Average players Low to peak in each bucket

Details

Author
Loronso
Version
1.1.26
Size
11 KB
Licence
APL-SA
Game version
1.6.0.68
Likes
0 / 0 dislikes
Published
1 Aug 2025
Updated
10 months ago
Workshop ID
66029A5BFC595C32

Recent adoption

30 days: +17 −16 ↑0

Version history

10
  1. v1.1.26 11 KB 19 Nov 2025
  2. v1.1.25 11 KB 19 Nov 2025
  3. v1.1.24 11 KB 3 Sep 2025
  4. v1.1.23 9 KB 4 Aug 2025
  5. v1.1.22 8 KB 4 Aug 2025
  6. v1.1.21 15 KB 4 Aug 2025
Description from the Workshop

🔒 Key rules: - Only squad leaders can access the platoon (global) radio. - Non-leader players attempting to transmit over platoon radio will receive a notification and clear feedback. - Squad radio and proximity chat remain fully functional. - Different colors represent who's talking: Faction radio (blue), Squad radio (green) or your Squad Lead (light green) - Squad Leader clearly differentiated in the UI - Non-leader players radios are SINGLE CHANNEL, starting with the squad's frequency by default. 🎯 Goal: enforce a clear chain of command and eliminate unnecessary radio clutter, avoid players being "lone wolfs". Enhance ArmA's coop nature. Compatibility: Fully compatible with popular mods including WCS, RHS and ACE. The mod only affects radio transmission permissions without altering core game mechanics, so it should be compatible with most mods out there, even with addon radios. Based on "Squad" communication system.