Standalone US v FIA Singleplayer Event Spawner for any game mode that uses Vanilla assets. (2.0 NOW LIVE!)
Players now
0
Servers
2
Rating
95%
62 votes
Subscribers
-
12,751 downloads
Busiest servers running it 2 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- kingbankai
- Version
- 2.1.5
- Size
- 1.9 MB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 22 Jul 2025
- Updated
- 3 weeks ago
- Workshop ID
- 65ED065F066CD593
Recent adoption
30 days: +10 −8 ↑4
- + NOMAD 1/69 TESTING 2.1.5 1w ago
- − NOMAD 1/69 TESTING 2.1.5 1w ago
- − NOMAD 1/69 OPS 2.1.5 1w ago
- − Hell Gates 2.1.5 1w ago
- + NOMAD 1/69 OPS 2.1.5 1w ago
- + Hell Gates 2.1.5 1w ago
- + DE DIE EVERON Hell PVE 2.1.5 2w ago
- − NOMAD 1/69 OPS 2.1.5 2w ago
- + Hell Gates 2.1.5 2w ago
- + NOMAD 1/69 OPS 2.1.5 2w ago
- − [CH] Swiss-Chillsim [PVE] [GER/FR/IT] discord.gg/msSvHqeewH 2.1.5 3w ago
- − NOMAD 1/69 OPS 2.1.5 3w ago
Required by
3Often used with
8Version history
11-
v2.1.5 1.9 MB 20 Sep 2026
2.1.5 - Updated to slow down spawn time greatly and strenthen the startup and max cap pauses.
-
v2.1.4 1.9 MB 29 May 2026
-
v2.1.3 1.9 MB 16 Feb 2026
-
v2.1.2 1.9 MB 16 Jan 2026
-
v2.1.1 1.9 MB 9 Nov 2025
-
v2.1.0 1.9 MB 3 Nov 2025
Description from the Workshop
This is based on player location and will spawn a US vs FIA skirmish/encounter event THAT HAS A LIVING TENSION SYSTEM. The system spawns US and FIA patrols and vehicles around the player at safe, visible distances on flat ground away from water. It tracks player kills to increase spawn frequency, starting slow and ramping up with sustained combat. Active groups are limited by type and faction to avoid overcrowding. Old or distant units are removed automatically. Everything runs smoothly with no setup required.