ArmaDB

Vanilla conflict game mode with tweaks to increase game end base cap trigger to 7 from 5 and increase timer from 5 mins to 15 mins to allow longer gameplay.

Players now

0

Servers

0

Rating

100%

5 votes

Subscribers

-

864 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/652F1C1AE590D62B

Busiest servers running it 0 in total

No server is running this mod right now.

Players on servers with it

daily, last 30 days

0 3 6 9 12 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 10
Average players Low to peak in each bucket

Details

Author
ConflictEnjoyer
Version
2.2.0
Size
58 KB
Licence
APL
Game version
1.4.0.22
Likes
0 / 0 dislikes
Published
23 Apr 2025
Updated
1 year ago
Workshop ID
652F1C1AE590D62B

Recent adoption

30 days: +5 −6 ↑0

Version history

10
  1. v2.2.0 58 KB 28 May 2025

    - Saint-Pierre reinstated as major capture point. - Black Lake added as major capture point. - Saint-Phillipe is no longer a major capture point.

  2. v2.1.1 58 KB 28 May 2025
  3. v2.1.0 58 KB 28 May 2025
  4. v2.0.0 58 KB 28 May 2025
  5. v1.1.8 58 KB 23 May 2025
  6. v1.1.7 58 KB 28 Apr 2025
Description from the Workshop

By raising the capture threshold to seven bases, teams must distribute forces across a wider front, encouraging dynamic flanking maneuvers and more thoughtful resource allocation rather than steamrolling through a short five-point match. Extending the victory hold timer to 15 minutes gives defenders a larger window to mount counterattacks, resulting in high-stakes endgame firefights instead of brief, one-sided finales. Supply regeneration rates have been increased, reducing the logistics grind of ferrying supplies across two additional main bases and ensuring front-line units can sustain longer offensives without long downtime Ideal for both clan-run and public servers, these tweaks support varied playstyles - from balanced, methodical assaults to intense, fast-paced skirmishes. Montfort Castle and a few other southern bases added as main capture points. Installation: 1. Subscribe to this Workshop entry and note the new Scenario ID. 2. In your serverConfig.json (or hosting panel), replace the default scenario ID with the one provided here. 3. Restart your server to immediately begin playing. Enjoy!