ArmaDB
Workshop mod

Explosive Penetration Fix Core

by AutoGibbon · all their mods

Fixes Explosive penetration by removing "magic damage balls"

Players now

0

Servers

5

Rating

100%

7 votes

Subscribers

-

34,263 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/64EF59F6DDB77BAD

Busiest servers running it 5 in total

All servers

Players on servers with it

daily, last 30 days

0 6 12 18 24 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 20
Average players Low to peak in each bucket

Details

Author
AutoGibbon
Version
1.0.3
Size
1,016 KB
Licence
APL
Game version
1.3.0.130
Likes
0 / 0 dislikes
Published
23 Mar 2025
Updated
1 year ago
Workshop ID
64EF59F6DDB77BAD

Recent adoption

30 days: +4 −2 ↑0

Version history

4
  1. v1.0.3 1,016 KB 9 Apr 2025

    - reintroduce magic damage ball but with a TINY radius 16% the original size - apply fixes to warhead_grenade_he, warhead_shell_he bases

  2. v1.0.2 1,015 KB 24 Mar 2025
  3. v1.0.1 1,015 KB 23 Mar 2025
  4. v1.0.0 1,015 KB 23 Mar 2025
Description from the Workshop

Fixes explosives being able to penetrate things they shouldn't. Significantly reduces the magic 3 units of explosive damage most base warheads have, to 0.5 units. Adds functional and believable penetration to the affected explosives Items affected: Vanilla: Grenade base HEAT base HEAT M72A3 HEAT PG7VM HE M406 HE VOG 25 HEDP M433 Grenade M67 Grenade RGD5