Super vanilla FIA Soldiers. Unlimited stamina, harder to detect by AI. Slower bleeding, faster regen, more effective tourniquets. Reduced fall/vehicle rollover damage.
Players now
0
Servers
2
Rating
100%
13 votes
Subscribers
-
1,231 downloads
Busiest servers running it 2 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- FNGhere
- Version
- 1.0.0
- Size
- 2 KB
- Licence
- APL
- Game version
- 1.2.1.169
- Likes
- 0 / 0 dislikes
- Published
- 4 Jan 2025
- Updated
- 1 year ago
- Workshop ID
- 6448095DC8B8B657
Often used with
8Version history
1-
v1.0.0 2 KB 4 Jan 2025
Description from the Workshop
SCR_CharacterControllerComponent -Aiming Speed from 90 to 135 -Input Aim Limits to 0 and 0 -Legs Damage Can Move Threshold to from .5 to .8 PerceptionComponent -Eyes Sensor Max Range from 750 to 1000 -Eyes Recognition Detect/Identify Decay levels halved -Ears Max Range from 120 to 250 -Ears Sound intensity from 10 to 1 (for super AI) SCR_AICombatComponent -AI Skill Default to Expert Climbing Data Component -Can Climb Over checked to see if you can boost each other SCR_CharacterDamageManagerComponent -(Bleeding) -DOT Scale from 1 to .5 -(Regeneration) -Regen Scale from 1 to 2 -(Tourniquets) -Multiplier from .5 to .95 -(Unsorted) Fall damage min/max from 8.85/11.2 to 15/20 -(Unsorted) Collision Velocity Threshold from 1.2 to 5 -(Unsorted) Unconscious Regeneration Scale from .4 to .8 SCR_CharacterPerceivableComponent -Prone/Crouch/Stand/Sound from .2/.4/1/42 to .05/.1/.75/15 SCR_CharacterStaminaComponent -(Stamina) Regain/Run/Sprint from .07/-.008/-.016 to 1/10/10 -(Encumbrance) Mass/Min/Max/Drain Max from 90/90/140/-0.1 to 90/1000/1000/1 -(Breathing) From .45/.5/1.1/2.5 to .225/.25/0.55/0.125 -Weapon Partial Lowering Time from 0.5/15 to 6000/6000