ArmaDB
Workshop mod

Realistic UH-1H Sound Mod

by CnRJay · all their mods

Realistic sound overhaul of the beautiful Bell UH-1H Iroquois

Players now

37

Servers

39

Rating

93%

58 votes

Subscribers

-

43,671 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/631F791D1895F0AD

Busiest servers running it 39 in total

All servers

Players on servers with it

daily, last 30 days

0 40 80 120 160 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 121
Average players Low to peak in each bucket

Details

Author
CnRJay
Version
0.0.3
Size
60.8 MB
Licence
APL
Game version
1.2.1.169
Likes
0 / 0 dislikes
Published
19 Dec 2024
Updated
1 year ago
Workshop ID
631F791D1895F0AD

Recent adoption

30 days: +92 −71 ↑0

Version history

3
  1. v0.0.3 60.8 MB 20 Dec 2024

    Complete interior and exterior mixing pass: - Removed distant sounds that were not intended to be heard - Enabled spatiality on interior sounds - Fixed avionics fans startup sound being heard from 3rd person - Main Rotor sounds are louder and include more thump - Increased distant slap gain - Removed distant engine noise as its not needed

  2. v0.0.2 59.3 MB 19 Dec 2024
  3. v0.0.1 59.3 MB 19 Dec 2024
Description from the Workshop

You may know my original mod "Realistic Bell UH-1H Iroquois". Sadly I lost that project after my drive failed. Now I am back with a new mod. This time I am only overhauling the sound of the huey as many did not like the realistic flight model. Sound Overhaul: New rotor sounds, added the famous "slap" or "chop" Added a fully custom startup sound Added a custom shutdown sound Added engine noises and compressor noises Added distant slap and engine noises Added power buzz Added a custom avionics fan spinup Yes the interior will be loud as is in the real aircraft. I am open to toning this down a bit because it may be hard to hear your teammates. I also do recommend your server to have the WCS earplugs mod Startup is 55 seconds. You will have to watch the RPM guage, when its stabilized in the green you are ready to lift off Shutdown is 35 seconds. Only issue as of now with it is it will play the full wav clip and if you immediatly startup the huey again the shutdown and startup sound will overlap. I don't have a solution at this time. Distant sounds will need tweaking with your feedback. I have included the new audio system that Bohemia implimented recently, which adds dynamic audio reflections. I have created a custom amplitude curve that cuts off at 2000m. On some smaller maps this might be an issue, but I will need your feedback. There is also a directivity curve that is experimental. But its intended design is to simulate how direction impacts the sounds of the helicopter in real life. I have edited the base prefab of the huey. In theory these changes should be inherited over to the new variants Bohemia added to the game. If there are any issues with this please contact me on discord Discord: cnrjay