Mines Remixed mod
Players now
58
Servers
29
Rating
91%
32 votes
Subscribers
-
313,478 downloads
Busiest servers running it 29 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Gramps303
- Version
- 1.0.7
- Size
- 2.8 MB
- Licence
- APL-SA
- Game version
- 1.7.0.54
- Likes
- 0 / 0 dislikes
- Published
- 5 Nov 2024
- Updated
- 2 months ago
- Workshop ID
- 62BE25F97D19ED65
Recent adoption
30 days: +37 −34 ↑0
- + Voids-Testing 1.0.7 14m ago
- + UHI Unidad Hispana [Esp Latam][COOP PvE Escape][discord.gg/MTVju4SJJ] 1.0.7 1d ago
- − [ ITA ] | ITC Italian Tactical Command - https://discord.gg/UtpYURaBeB - Reforger Milsim Italia 1.0.7 1d ago
- − TIN HATS VIETNAM HELL 67' VIN DIN DROP ARMA CONFLICT HELL 1.0.7 1d ago
- + [ ITA ] | ITC Italian Tactical Command - https://discord.gg/UtpYURaBeB - Reforger Milsim Italia 1.0.7 1d ago
- + TIN HATS VIETNAM HELL 67' VIN DIN DROP ARMA CONFLICT HELL 1.0.7 2d ago
- − TIN HATS VIETNAM HELL 67' VIN DIN DROP ARMA CONFLICT HELL 1.0.7 2d ago
- − NL/EU DWF | CROSSPLAY | DIGITAL WARFARE GAMING.|PvPvE&TEST.#2 1.0.7 2d ago
- + NL/EU DWF | CROSSPLAY | DIGITAL WARFARE GAMING.|PvPvE&TEST.#2 1.0.7 2d ago
- − Voids-Testing 1.0.7 2d ago
- − NL/EU DWF | CROSSPLAY | DIGITAL WARFARE GAMING.|PvPvE&TEST.#2 1.0.7 2d ago
- + !TESTING! 1.0.7 3d ago
Required by
2Often used with
8Version history
10-
v1.0.7 2.8 MB 30 Jul 2026
- Compatability for non-conflict modes - Fixed mine placing identification script
-
v1.0.6 2.8 MB 17 Jul 2026
-
v1.0.5 2.8 MB 16 Jul 2026
-
v1.0.4 2.8 MB 24 Jun 2026
-
v1.0.3 2.8 MB 23 Jun 2026
-
v1.0.2 2.8 MB 29 May 2026
Description from the Workshop
Mines Remixed mod Adds random mines to the roads of any map! Disarm mine action! Bury mine action! Unbury mine action! Conflict compatible! Configurable with server config file! Config file variables: ================ "version": do not change, used for updating the config file "spawnRandomMines": true or false "conflictRadiusActive": true or false (safe zone around cap points?) "safeZonesHQOnly": true or false (safe zone around MOB only? conflictRadiusActive must be true to use this) "allowBurying": true or false (Allow bury/unbury actions and burying of random mines) "conflictRadius": Radius in meters around capture points to NOT spawn any random mines "typeOfMinesToSpawn": US USSR or RANDOM "numberOfMineGroups": number of mine groups (3 mines spawn in a triangle shape group) "conflictPVERemixedActive": Is using PVERemixed scenario (true/false) "spawnRandomAPMines": Spawn random AP mines "extendAPRadius": Extend radius outside of cap zone by this many meters "minAPMines": default 0 "maxAPMines": default 7 Bury mine action requires shovel to be in hand, the mine is not active, and the mine is not on a hard surface like asphalt or concrete. Just drop the mine on the ground if you want to bury it before arming it. Unbury mine action requires the mine to be disarmed before unburying. HUGE thanks to Kex and Bacon for helping with some scripting bits!!! Discord for feedback and/or donations: f2Ze6vU