ArmaDB

Automatically kills the last AI in a group once all others have been killed. This greatly improve the player experience in PVE gamemodes where AI often get stuck inside terrain and become un-killable.

Players now

13

Servers

8

Rating

83%

6 votes

Subscribers

-

35,015 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/62784BC1C0AE5AB1

Busiest servers running it 8 in total

All servers

Players on servers with it

daily, last 30 days

0 10 20 30 40 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 31
Average players Low to peak in each bucket

Details

Author
flinch-9af75dcc0f40ed48
Version
1.0.2
Size
3 KB
Licence
APL
Game version
1.2.0.124
Likes
0 / 0 dislikes
Published
28 Sep 2024
Updated
2 years ago
Workshop ID
62784BC1C0AE5AB1

Recent adoption

30 days: +12 −4 ↑0

Version history

3
  1. v1.0.2 3 KB 29 Sep 2024

    Add links to description

  2. v1.0.1 3 KB 29 Sep 2024
  3. v1.0.0 3 KB 28 Sep 2024
Description from the Workshop

By default, will kill the last AI in every group by inducing a heart attack. Can be customized to make the last AI explode or get struck by lightning. Can also configure thresholds based on group size to kill more than 1 AI once a sufficient number have already been killed by players. By default the thresholds are: Group size = 0: last AI is NOT auto killed Group size = 1: last AI iS NOT auto killed Group size = 2: last AI is NOT auto killed Group size = 3: last AI is auto killed Group size = 4: last AI is auto killed Group size = 5: last AI is auto killed Group size = 6: last AI is auto killed Group size = 7: last AI is auto killed Group size = 8: last AI is auto killed Group size = 9: last AI is auto killed Group size = 10: last AI is auto killed Group size > 10: when 90% of group is killed, all remaining AI are auto killed Source: https://github.com/flynndoh/arma-reforger-mods/tree/main/Auto-Kill-Last-AI Feedback: https://github.com/flynndoh/arma-reforger-mods/issues