Implementation of some of the mechanisms of International Humanitarian Law (or "laws of war"). Useful for modders, see Protection Vanilla for easily enabling all features and some showcase missions.
Players now
0
Servers
4
Rating
96%
56 votes
Subscribers
-
9,258 downloads
Busiest servers running it 4 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- argeo
- Version
- 1.3.6
- Size
- 2.7 MB
- Licence
- APL-SA
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 24 Mar 2024
- Updated
- 1 week ago
- Workshop ID
- 608F1BA179AFBEC5
Recent adoption
30 days: +8 −3 ↑1
- + UK/US/MILSIM 1.3.6 3d ago
- − UK/US/MILSIM 1.3.6 3d ago
- − hoOl$ Extreme - Test Server 1.3.6 4d ago
- + hoOl$ Extreme - Test Server 1.3.6 4d ago
- + UK/US/MILSIM 1.3.6 6d ago
- ↑ Libertys Combat Playground - Server 2 1.3.5 1.3.6 1w ago
- + [MEX][LATAM][ESP] FUSPAR MILSIM PvE 1.3.5 2w ago
- + Laughing 1.3.5 3w ago
- + AlphasFF 1.3.5 3w ago
- − Deutsches-Eck | DayZSurvival - PVE | TESTSERVER 1.3.5 3w ago
- + Laslo Reforger Test Server 1.3.5 3w ago
- + Deutsches-Eck | DayZSurvival - PVE | TESTSERVER 1.3.5 3w ago
Required by
4Often used with
8Version history
11-
v1.3.6 2.7 MB 8 Oct 2026
-
v1.3.5 2.7 MB 13 Aug 2026
-
v1.3.4 2.7 MB 9 Aug 2026
-
v1.3.3 2.7 MB 11 Jul 2026
-
v1.3.2 2.7 MB 2 Jul 2026
-
v1.3.1 2.7 MB 2 Jul 2026
Description from the Workshop
The goal of the Protection mods is to make Arma Reforger even more immersive and dramatic by implementing various dimensions of a major component of modern warfare: the interaction with the civilian populations and the constraints implied by the civilized behavior of armed forces. Their solo author is mostly active as an independent software engineer, but is also a trained political scientist, an activist and an author specialized on intercommunal conflict in the Balkans, the former Soviet Union and the Levant. This project is primarily a dialogue between these two perspectives, rather than explicit advocacy for International Humanitarian Law. And while it certainly has some educational value, its purpose is first and foremost to make the game more enjoyable. Protecting and saving civilians from despicable war criminals is actually quite cool and rewarding! This mod, Protection Core, is the basis of all other Protection mods and modifies significantly some low-level components and entities related to the gameplay. In order to minimize potential side-effects when using it as a dependency for third-party mods, all features (see below) are disabled by default. Modders using it are therefore able to pick and choose which particular feature they want to enable (typically: only automated population, but not all war crimes, etc.) So, by default it should do strictly nothing, and server administrators or casual users should rather use the Protection Vanilla mod (recommended) or the other Protection mods. The main features at this stage: - Automated population of the maps with civilians, based on the vanilla building structures and configurable through the vanilla concepts of home territories and urban locations. An overall density of population can be defined, in order to manage the load of all these AIs on a server. When multiple civilian factions are available, territories can mix communities with configurable proportions. - Additional war crimes or refinement of exi...