ArmaDB
Workshop mod Unlisted

EXPBG Compat - ACE

by M.Pac · all their mods

Guards for ACE Dev modules: Overheating, Finger, Scopes, Captives, Chopping and Medical. Removes error spam without changing ACE features.

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0

Servers

2

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Get it on the Workshop reforger.armaplatform.com/workshop/56BA8DE513762BA7

Busiest servers running it 2 in total

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Players on servers with it

daily, last 30 days

0 1 2 3 4 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 3
Average players Low to peak in each bucket

Details

Author
M.Pac
Version
0.1.0
Size
9 KB
Licence
APL-SA
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
12 Oct 2026
Updated
4 days ago
Workshop ID
56BA8DE513762BA7

Recent adoption

30 days: +3 −0 ↑3

Version history

1
  1. v0.1.0 9 KB 12 Oct 2026
Description from the Workshop

# EXPBG Compat - ACE Small guards for ACE Dev modules. Each one only removes an error path; ACE features keep working. - ACE Overheating: smoke launchers, mine detectors and mounted guns without barrel bones or default ammo use ACE's own fallback values instead of a script error. - ACE Finger: no per-frame map error when a pointer marker widget is gone. - ACE Scopes: no division by zero on ADS with optics whose projectile has no speed or mass (RHS SMAW). - ACE Captives: zip cuffs get the signals component their sound needs (no audio warning per cuff). - ACE Chopping: e-tool tree and bush helpers get a replication component (no error per helper). - ACE Medical Breathing: the oxygen mask's missing inventory preview prefab is provided. - ACE Core / vanilla medical: an occupied saline slot or KingLT slot is refused cleanly. Requires ACE Core, Overheating, Finger, Captives, Chopping, Scopes and Medical Breathing (Dev). Credits: the ACE Team (ACE-Anvil).