ArmaDB

DOOM-style arcade FPS inside Arma Reforger. Use the in-world cabinet, play, shoot, edit maps and test builds. Please read the README before using or reporting issues.

Players now

0

Servers

1

Rating

83%

6 votes

Subscribers

-

539 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/444F4F4D54455354

Busiest servers running it 1 in total

All servers

Players on servers with it

daily, last 30 days

0 1 1 2 2 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 2
Average players Low to peak in each bucket

Details

Author
joshargh
Version
1.0.6
Size
278.5 MB
Licence
APL
Game version
1.7.0.41
Likes
0 / 0 dislikes
Published
28 May 2026
Updated
4 months ago
Workshop ID
444F4F4D54455354

Recent adoption

30 days: +4 −4 ↑0

Version history

7
  1. v1.0.6 278.5 MB 29 May 2026

    at this rate it sems like guessing but 1.7 broke how i controled player in layouts. lol fix maybe? :)

  2. v1.0.5 278.5 MB 29 May 2026
  3. v1.0.4 278.5 MB 29 May 2026
  4. v1.0.3 278.4 MB 29 May 2026
  5. v1.0.2 278.4 MB 29 May 2026
  6. v1.0.1 278.4 MB 29 May 2026
Description from the Workshop

# DOOMTEST https://github.com/josharghhh/ARMA_RETROFORGER DOOMTEST is DOOM-style arcade madness running inside Arma Reforger. You walk up to an arcade cabinet in-world, press use, and it opens a playable first-person shooter. It is not a video texture. It is not an emulator window. It is a software raycaster drawn into a Reforger `CanvasWidget`, with Reforger UI, audio, post-process, and input doing the work around it. It started because I made an arcade monitor prop and HorribleGoat asked the only question that mattered: Can it play DOOM? Yes. Somehow. ## What Is In Here - GM placeable arcade: `PrefabsEditable/DOOM/E_ARGH_Arcade.et` ## How To Play Open the addon in Workbench, load one of the test worlds, and press Play. Walk up to the arcade machine and press your normal Reforger use key, usually `F`. The launcher opens. Click `PLAY`. If you want to put the arcade in another world by hand, drop `Prefabs/DOOM/DoomArcadeMonitor.et` into the scene. Also place one `Prefabs/PostFX/DOOM_PixelFXActivator.et` somewhere in the world if you want the pixelated CRT look. In Game Master, open the Entity Browser and search for `ARGH ARCADE`. The placeable GM item is `PrefabsEditable/DOOM/E_ARGH_Arcade.et`. It places the arcade cabinet on its table as one editable object. This is an object/editor item, not a faction entry. ## Controls Menu: - `Mouse`: click `PLAY`, `QUIT`, or `CREDITS` - `Backspace` / menu back: leave the game and return to the launcher - `Backspace` / menu back from launcher: close the arcade and return to Reforger - `CREDITS`: opens the cracktro/outro credits Gameplay: - `W` / `Up`: move forward - `S` / `Down`: move backward - `A` / `Left`: strafe left - `D` / `Right`: strafe right - `Mouse`: turn - `Left Mouse`: fire - `Right Mouse`: toggle aim down sights - `E`: use doors - `1`: M9 - `2`: shotgun - `3`: AK after pickup - `4`: M4 after pickup Cheat console: - `` ` `` / `F2` / `Insert`: open or close the console - `Enter`:...