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Co-op zombie horror. One night on Kolguyev: three jobs, a director that punishes noise, and an extraction you have to hold until dawn.

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1 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/2FF51327AE7FF785

Busiest servers running it 1 in total

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Players on servers with it

daily, last 30 days

0 1 1 2 2 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 2
Average players Low to peak in each bucket

Details

Author
Kosor David
Version
1.0.14
Size
303 KB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
15 Oct 2026
Updated
8 hours ago
Workshop ID
2FF51327AE7FF785

Recent adoption

30 days: +0 −0 ↑10

Version history

10
  1. v1.0.14 303 KB 16 Oct 2026

    1.0.14 kill points removed

  2. v1.0.13 304 KB 16 Oct 2026
  3. v1.0.12 303 KB 16 Oct 2026
  4. v1.0.11 283 KB 15 Oct 2026
  5. v1.0.10 283 KB 15 Oct 2026
  6. v1.0.9 276 KB 15 Oct 2026
Description from the Workshop

An emergency broadcast still loops over a dead island. You wake up at a radio station at 21:00 with a pistol, one spare magazine, a spear and a flashlight. Every night the board gives your crew three jobs in random places: burn a mass grave guarded by a four-headed Abomination, reach a supply drop before the horde does, recover a black box from a burning helicopter. Then Raven-2 names a landing zone and you hold it for four minutes while everything on the island comes for you. - A horror director that builds dread, then strikes: sprinters behind the last player, ferals out of the dark, a dead silence that ends in screaming, the Nephilim, the Nightingale. - Gunfire draws the dead. The spear is the quiet way. - Scarce ammo, real loot: RHS rifles, shotguns, weapon lights and optics. - Everyone down at once and the night is lost. Built on Project Outbreak, Creature Melee AI and Special Zombies and Creatures. Up to 8 players.