Server-side, JSON-configurable faction availability control for Conflict scenarios.
Players now
17
Servers
7
Rating
-
Subscribers
-
27 downloads
Busiest servers running it 7 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- eduvhc
- Version
- 1.1.0
- Size
- 3 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 17 Sep 2026
- Updated
- 4 weeks ago
- Workshop ID
- E839DA8A652ED429
Recent adoption
30 days: +12 −5 ↑0
- + [AU/NZ] Australian Diggers | Conflict PvE 1.1.0 2h ago
- − FR | RP Militaire PvE La Legion Etrangere Missions & Operations 1.1.0 1d ago
- − SOFPL | POLAND | ARLAND | PvP | 1.1.0 1d ago
- + SOFPL | POLAND | ARLAND | PvP | 1.1.0 1d ago
- + [LATAM][ESP] LOS REALES XRAY PVP PC,PS5,XBOX 1.1.0 2d ago
- + FR | RP Militaire PvE La Legion Etrangere Missions & Operations 1.1.0 2d ago
- − [AU] AussieSAS [2] / Modern PvE / Anizay / Co-Op / Console Friendly / https://discord.gg/48ng6tzEnm 1.1.0 5d ago
- + [AU] AussieSAS [2] / Modern PvE / Anizay / Co-Op / Console Friendly / https://discord.gg/48ng6tzEnm 1.1.0 5d ago
- + SV1 [GER] GCC | German Combat Crew | Casual Gameplay | discord.gg/sVfd2fPrA 1.1.0 1w ago
- + [JP] "DoggoPark" Private server | discord.gg/nMj7mQs8XN | 1.1.0 1w ago
- + COLDZ Cold War - UHC |US vs RU| EVERON HQC * * WIP * * 1.1.0 1w ago
- − [JP] "DoggoPark" Private server | discord.gg/nMj7mQs8XN | 1.1.0 1w ago
Often used with
8Version history
2-
v1.1.0 3 KB 17 Sep 2026
1.1.0 — Generic release - Renamed to Faction Availability Lock - Removed RHS and Silence PvE defaults and references - No third-party dependencies - Empty configuration by default - Added a defensive limit for JSON configuration entries - Updated documentation and license
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v1.0.0 3 KB 17 Sep 2026
Description from the Workshop
Faction Availability Lock is a lightweight server-side mod for Arma Reforger Conflict-style scenarios. It lets server administrators make selected factions unavailable to players through a JSON configuration file. Disabled factions remain available to the scenario and AI, but players cannot select or respawn as them. The mod has no RHS, Silence PvE, or third-party mod dependency. It uses only the base-game Conflict faction API. Configuration file: $profile:FactionAvailabilityLock/settings.json Example: { "disabledFactions": [ "FactionKeyToDisable" ] } Leave disabledFactions empty to make no changes. Source code and documentation: https://github.com/eduvhc/rhs-silence-pve-faction-lock