ArmaDB
Workshop mod

Faction Availability Lock

by eduvhc · all their mods

Server-side, JSON-configurable faction availability control for Conflict scenarios.

Players now

17

Servers

7

Rating

-

Subscribers

-

27 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/E839DA8A652ED429

Busiest servers running it 7 in total

All servers

Players on servers with it

daily, last 30 days

0 15 30 45 60 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 42
Average players Low to peak in each bucket The line breaks where nothing was collected

Details

Author
eduvhc
Version
1.1.0
Size
3 KB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
17 Sep 2026
Updated
4 weeks ago
Workshop ID
E839DA8A652ED429

Recent adoption

30 days: +12 −5 ↑0

Version history

2
  1. v1.1.0 3 KB 17 Sep 2026

    1.1.0 — Generic release - Renamed to Faction Availability Lock - Removed RHS and Silence PvE defaults and references - No third-party dependencies - Empty configuration by default - Added a defensive limit for JSON configuration entries - Updated documentation and license

  2. v1.0.0 3 KB 17 Sep 2026
Description from the Workshop

Faction Availability Lock is a lightweight server-side mod for Arma Reforger Conflict-style scenarios. It lets server administrators make selected factions unavailable to players through a JSON configuration file. Disabled factions remain available to the scenario and AI, but players cannot select or respawn as them. The mod has no RHS, Silence PvE, or third-party mod dependency. It uses only the base-game Conflict faction API. Configuration file: $profile:FactionAvailabilityLock/settings.json Example: { "disabledFactions": [ "FactionKeyToDisable" ] } Leave disabledFactions empty to make no changes. Source code and documentation: https://github.com/eduvhc/rhs-silence-pve-faction-lock