ArmaDB

Selection of recommended mods for Freedom Fighters, a persistent open-world game mode designed for single player and small-scale co-op.

Players now

10

Servers

94

Rating

99%

359 votes

Subscribers

-

30,213 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/CAFEBABEF0CACC1A

Busiest servers running it 94 in total

All servers

Players on servers with it

daily, last 30 days

0 15 30 45 60 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 49
Average players Low to peak in each bucket

Details

Author
JohnnyKerner
Version
0.2.1
Size
1.1 MB
Licence
APL-ND
Game version
1.8.0.10
Likes
0 / 0 dislikes
Published
27 Jul 2025
Updated
1 month ago
Workshop ID
CAFEBABEF0CACC1A

Recent adoption

30 days: +103 −75 ↑2

Version history

3
  1. v0.2.1 1.1 MB 18 Aug 2026
  2. v0.2.0 1.1 MB 4 Aug 2025
  3. v0.1.0 1.1 MB 27 Jul 2025
Description from the Workshop

This is the officially recommended mod pack for Freedom Fighters, with a selection of high-quality and lore-accurate additions to the base experience. While we do our best to curate this selection, we do not have control over third party updates and as such, you may find this version broken or having stability issues. If you do, please report that over on our Discord and consider using the regular edition. This addon is merely a modpack, created solely for the convenience of a one-click download of all recommended addons. If you don’t like any of the included mods, you're free to run regular FF with a custom selection of your choice — everything will work exactly the same. Please refer to the main addon for more information: https://reforger.armaplatform.com/workshop/CAFEBEEFF0CACC1A-FreedomFighters ------------------------------------------------------------------------------- Freedom Fighters is a new game mode mode revolving around guerilla warfare, designed for solo play and co-op with 2 to 8 players. It is a persistent campaign spanning from 10 to 60 hours of gameplay, depending on the terrain and difficulty settings. It combines sandbox gameplay with an objective-based campaign. The goal is to capture or neutralize all enemy points of interest on the map in any order, but it can be also played infinitely due to its emergent gameplay style. Whether you want to conduct 8-hour long ops over several months in a persistent campaign with your squad, or jump in for a quick 30-minute supply run twice a week - both playstyles are viable. A successful takeover will require from you: - building and developing FOBs in strategic locations - stocking up on supplies, captured vehicles and gear - raising money, because to wage war you need three things: money, money and a little bit of money on top of that - gathering local population support to ensure you are not going into the battle alone - balancing resistance activity against threat from the enemy - completing mis...