ArmaDB
Workshop mod

Sky Master Event Clearing

by Sky420High · all their mods

Game Master scenery clearing for events: remove objects or separate pieces, copy/paste and move static building replicas, clear areas, and undo changes.

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0

Servers

1

Rating

-

Subscribers

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4 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/C639A4F2D18B705E

Busiest servers running it 1 in total

All servers

Players on servers with it

daily, last 30 days

0 1 1 2 2 24 Sep 1 Oct 8 Oct 15 Oct peak 2
Average players Low to peak in each bucket

Details

Author
Sky420High
Version
1.0.0
Size
7 KB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
17 Oct 2026
Updated
3 days ago
Workshop ID
C639A4F2D18B705E

Recent adoption

30 days: +1 −0 ↑3

Version history

1
  1. v1.0.0 7 KB 17 Oct 2026
Description from the Workshop

Sky Master Event Clearing gives unrestricted Game Masters scenery tools through the native context menu. Aim at scenery and choose a Sky Clearing action. Remove whole objects or separately modeled pieces. Copy an object, then paste or move its static replica at another cursor position. Clear supported scenery within 10, 25 or 100 metres. For whole-map scenery clearing, choose ARM and then CONFIRM within 15 seconds. Undo reverses the last operation from the shared session history. Separate-piece removal requires separate geometry; a solid building model is handled as a whole object. Copies retain orientation and reproduce static geometry and collision, without scripted doors, destruction, inventories or mission logic. Maximum 255 copied pieces and 128 undoable operations. Changes last for the current session and reset on scenario/server restart. Players, vehicles, weapons, terrain height, water, procedural grass and AI navigation are not cleared. Custom scenery outside recognized asset folders may be unsupported. Whole-map clearing can pause large maps. Install on the server and clients. Initial release 1.0.0.