Working Traffic Lights
Players now
0
Servers
0
Rating
-
Subscribers
-
Busiest servers running it 0 in total
No server is running this mod right now.
Players on servers with it
daily, last 30 days
Details
- Author
- GrizzlyV1
- Version
- 1.0.0
- Size
- 3 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 28 Sep 2026
- Updated
- 2 weeks ago
- Workshop ID
- A93C74E219D8B602
Recent adoption
30 days: +1 −1 ↑1
- − Shadow RP | Everon Warfront | PvPvE Milsim 1.0.1 5d ago
- ↑ Shadow RP | Everon Warfront | PvPvE Milsim 1.0.0 1.0.1 2w ago
- + Shadow RP | Everon Warfront | PvPvE Milsim 1.0.0 2w ago
Requires
1Version history
1-
v1.0.0 3 KB 28 Sep 2026
Description from the Workshop
SHADOW RP - GLENWOOD AUTOMATIC TRAFFIC SIGNALS Standalone addon GUID: A93C74E219D8B602 Dependencies: - Arma Reforger: 58D0FB3206B6F859 - Glenwood: 66330AEF351F0EEE This addon patches Glenwood's two existing traffic-light prefabs. It does not edit the world, move any placed objects, or affect ordinary streetlights. Cycle per intersection direction: - Green: 20 seconds - Amber: 3 seconds - All-red clearance: 2 seconds - Opposing direction then receives the same cycle All instances use the same local clock and select their direction group from their existing world rotation. The dedicated server does not create rendering lights.