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Turns COE2's stationary hostile armed vehicles into crewed dynamic road patrols that roam their active AO.

Players now

1

Servers

5

Rating

-

Subscribers

-

5 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/7CE2A91D48F603B5

Busiest servers running it 5 in total

All servers

Players on servers with it

daily, last 30 days

0 2 3 5 6 24 Sep 1 Oct 8 Oct 15 Oct peak 5
Average players Low to peak in each bucket

Details

Author
Campkoala
Version
1.0.0
Size
10 KB
Licence
APL-SA
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
16 Oct 2026
Updated
9 hours ago
Workshop ID
7CE2A91D48F603B5

Recent adoption

30 days: +4 −0 ↑0

Version history

1
  1. v1.0.0 10 KB 16 Oct 2026
Description from the Workshop

Requires Combat Ops Enhanced 2 / COE2 and a compatible COE2 scenario. Load COE2 + COE2 Patrolling Vehicles + your compatible COE2 scenario. COE2's own dependencies must also be installed. Uses COE2's existing Enemy Armed Vehicle Count to create hostile ground vehicle patrols. Adds drivers and gunners for functional armed turrets, chooses road spawn locations, and maintains rolling road destinations within each vehicle's owning AO. Includes driver seating recovery and stuck-waypoint skipping, with a target cruise speed of approximately 35 km/h. Prefers intersections and wider road sections for destinations, with forward-biased route selection and recovery from prolonged reversing. These are navigation preferences, not guaranteed obstacle avoidance; vehicles may still struggle with parked vehicles or tight roads. Faction agnostic: vehicles and crew come from COE2's selected enemy faction catalogues. Intended for PvE and dedicated servers, with server-controlled patrol logic and a roughly ten-second watchdog. Does not increase the configured vehicle count. Road availability can limit how many vehicles can spawn safely. Designed for vanilla COE2 and scenarios that do not replace its armed-vehicle setup. DRO Edit / COE2MK already includes this functionality; loading both is unnecessary and potentially conflicting. DRO Edit / COE2MK is not a dependency. Credits Combat Ops Enhanced 2 / COE2 created by Kexanone. https://reforger.armaplatform.com/workshop/60926835F4A7B0CA The mobile hostile vehicle patrol functionality in this addon is adapted from the implementation in COE2_DROEDIT / COE2MK by MikeKn. https://reforger.armaplatform.com/workshop/668706F3D873F369 This is an independent compatibility addon and does not claim ownership or official endorsement of either project. License: Arma Public License Share Alike (APL-SA). Upstream DRO Edit material retains its Arma Public License (APL) attribution. Noncommercial, Arma-only use. See the included ATTRIBUTION.md for...