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RADAR AND MISSILE WARNING SYSTEM (RMWS) By CHATTERBOX 9-8 A helicopter radar and missile warning system for Arma Reforger. It works with missiles and aircraft from any mod. No other mods required.

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8 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6B3E91C4D7A25F08

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Details

Author
CHATTERBOX 9-8
Version
1.0.0
Size
22.1 MB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
16 Oct 2026
Updated
2 days ago
Workshop ID
6B3E91C4D7A25F08

Recent adoption

30 days: +1 −0 ↑0

Version history

1
  1. v1.0.0 22.1 MB 16 Oct 2026
Description from the Workshop

WHAT IT DOES: - A small radar on your HUD. Your helicopter is in the centre, heading up, and other aircraft and missiles are shown where they really are. - Spots guided missiles fired at your helicopter: air-to-air, MANPADS, SAMs and ground-launched. - Gives voice callouts with a warning tone. The clock position comes first, then the detail. - Marks where a missile was launched from, on the radar and the map. - Only works in helicopters. The radar, warnings and sound switch off the moment you get out or move to another vehicle. VOICE CALLOUTS: - First missile: "Warning, warning, missile" + tone, then clock position, "Threat", altitude (low / similar / high) and side (front / rear / left / right). - Every 3 seconds while it's still tracking you: altitude and clock position, plus the total count if there's more than one missile. - Each extra missile: "Additional missile", altitude, clock position, then the total count. RADAR SYMBOLS: Small symbols. The shape shows what it is; the colour shows whose side it's on. Friendly symbols are filled, enemy and INDFOR are outlines. - Helicopter: circle with a heading tick - Fixed-wing: arrowhead - Missile: short streak with a dot. One fired at you flashes and has a line to the centre. - Launch point: small triangle - Crash site: small X - Default colours: friendly blue, enemy red, INDFOR green, hostile missile orange, friendly missile cyan. WORKS WITH OTHER MODS AUTOMATICALLY: - Missiles and helicopters from any mod are recognised by how they're built. Nothing needs adding for each mod. - The server remembers every type it learns, so known types are ready straight away after a restart. - Admins can force a type either way in MissileTypes.json and AircraftTypes.json, in the server profile's RMWS folder. - Workbench tool "RMWS: List Guided Missiles and Aircraft" lists everything the addon will recognise in the mods you load. PLAYER OPTIONS: (Settings > Interface, rows starting "Radar & MWS:") - Radar on/off - Positi...