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Workshop mod

ORCA_STO_PilotRescue_v0.2.1_Wo

by Betcon · all their mods

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Get it on the Workshop reforger.armaplatform.com/workshop/6A9EC135A3664A5F

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Details

Author
Betcon
Version
1.0.1
Size
15 KB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
15 Oct 2026
Updated
21 hours ago
Workshop ID
6A9EC135A3664A5F

Recent adoption

30 days: +1 −1 ↑3

Version history

2
  1. v1.0.1 15 KB 15 Oct 2026
  2. v1.0.0 14 KB 15 Oct 2026
Description from the Workshop

ORCA_STO_PilotRescue English Adds friendly pilot rescue events to the current objective bases in STO Linear Conflict PvE. Each objective base has a one-time 50% chance to spawn exactly two captive vanilla US pilots. Approach each pilot and use the “Rescue Pilot” interaction to release them. Features: • Rescue events occur only at current STO objective bases. • Captive pilots remain stationary and are protected from damage. • Each rescued pilot is removed 120 seconds after their individual release. • Rescuing both pilots displays “MISSION SUCCEEDED”. • Losing a captive or leaving the objective unfinished displays “MISSION FAILED”. • Remaining pilots are cleaned up when the objective changes. • Spawn decisions and entity deletion are handled by the server. Required dependencies: • STO Conflict PvE Dev — 69E72A9FFBD6DDF7 • STO Linear Conflict PvE Dev — 69E901B4E5C427F8 Uses vanilla US pilots. ACE Captives is not required. Development version: multiplayer and dedicated-server gameplay verification is still pending. 日本語 STO Linear Conflict PvEの現在の攻略目標拠点に、味方パイロットの救出イベントを追加します。 目標拠点ごとに一度だけ50%の抽選を行い、当選すると捕虜状態のバニラUSパイロットが必ず2名出現します。各パイロットに近づき、「捕虜を解放」インタラクトで救出してください。 主な機能: ・現在のSTO攻略目標拠点だけで救出イベントが発生 ・捕虜中は移動を停止し、ダメージから保護 ・解放された個体ごとに120秒後に削除 ・2名とも解放すると「MISSION SUCCEEDED」を表示 ・未解放の捕虜の喪失、または救出未完了での目標終了時に「MISSION FAILED」を表示 ・目標変更時に残っているパイロットを削除し、AIの蓄積を防止 ・出現判定とEntity削除はサーバー側で処理 必須依存: ・STO Conflict PvE Dev — 69E72A9FFBD6DDF7 ・STO Linear Conflict PvE Dev — 69E901B4E5C427F8 バニラUSパイロットを使用します。ACE Captivesは不要です。 開発版:マルチプレイおよびDedicated Serverでの実機動作確認は未完了です。