ORCA_STO_ReplicationSafeRespawn
Players now
3
Servers
1
Rating
-
Subscribers
-
Busiest servers running it 1 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Betcon
- Version
- 1.0.0
- Size
- 2 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 12 Oct 2026
- Updated
- 5 days ago
- Workshop ID
- 6A99062486288CD8
Recent adoption
30 days: +1 −0 ↑0
- + [JP]あらたなべとこんさーばー - PvE / New [https://discord.gg/dFetrhSFg] 1.0.0 5d ago
Requires
1Often used with
8Version history
1-
v1.0.0 2 KB 12 Oct 2026
Description from the Workshop
ORCA_STO_ReplicationSafeRespawn ================================ Purpose ------- Fixes the STO stuck-group recovery path so a replicated AI group is not deleted and replaced in the same server frame. Observed source path -------------------- STO Conflict PvE Dev 1.0.97: Scripts/Game/PvEMode/STO_BaseAttackComponent.c Original sequence: STO_GroupUtils.DeleteGroup(g); RespawnAfterStuckDeletion(groupType); The server log showed: [STO] BaseAttack [Relay] ground group spawned ... [STO] BaseAttack [Relay] stuck-group replacement spawned successfully. ... RPL: ServerImpl event: disconnected ... This patch: 1. Leaves STO's DeleteRplEntity-based cleanup unchanged. 2. Delays the replacement by 1000 ms. 3. Re-runs PurgeAndCount(..., false) on the four STO group arrays. 4. Refreshes m_iAliveAITotal. 5. Calls the original RespawnAfterStuckDeletion(). Important --------- This patch does NOT directly modify STO's data.pak and does NOT replace Group_USSR_Team_AT.et. That avoids creating a modified Workshop package and reduces checksum-mismatch risk. Group_USSR_Team_AT.et in the supplied STO 1.0.97 archive is only: Group_USSR_Base.et + Character_USSR_AAT.et Therefore, if disconnects remain specifically correlated with Team_AT after this fix, inspect Character_USSR_AAT.et and its weapon/loadout overrides from the other loaded addons. Recommended load order ---------------------- 69E72A9FFBD6DDF7 STO Conflict PvE Dev 69E901B4E5C427F8 STO Linear Conflict PvE Dev ... map / other normal mods ... AB3C9104B449911D ORCA_STO_ReplicationSafeRespawn Workbench --------- Open addon.gproj as a normal addon project with STO Conflict PvE Dev available. Build/publish the addon normally. Do not overwrite the Workshop STO data.pak. Expected debug lines -------------------- [STO] BaseAttack [...] ORCA RPL fix: delaying stuck-group replacement by 1000ms. [STO] BaseAttack [...] ORCA RPL fix: replication settle complete; spawning replacement ... Validation ---------- After depl...