ArmaDB
Workshop mod Unlisted

Nikos Assassination

by ozziehouso · all their mods

Niko is on the move. A lone VIP jogs between towns with a live map marker. Kill him from long range and his briefcase of loot drops. Get too close and he vanishes. Server side, fully configurable.

Players now

2

Servers

4

Rating

-

Subscribers

-

Get it on the Workshop reforger.armaplatform.com/workshop/6A974457ACC5CF3A

Busiest servers running it 4 in total

All servers

Players on servers with it

daily, last 30 days

0 5 10 15 20 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 18
Average players Low to peak in each bucket

Details

Author
ozziehouso
Version
1.0.0
Size
2.6 MB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
11 Oct 2026
Updated
4 days ago
Workshop ID
6A974457ACC5CF3A

Recent adoption

30 days: +3 −0 ↑0

Version history

1
  1. v1.0.0 2.6 MB 11 Oct 2026
Description from the Workshop

NIKO'S ASSASSINATION MISSION A drop-in side mission for any scenario and any map. No setup in the editor, nothing to place. Niko is a well dressed man with somewhere to be. Every so often he appears in one town and sets off on foot for another. Everyone on the server is told where he's coming from and where he's headed, and a marker on the map follows him as he goes. Your job is to kill him. From a distance. HOW IT PLAYS - Niko spawns at a random town and jogs to another one. He is unarmed and does not fight back. He just runs. - His map marker updates every 20 seconds, so you know roughly where he is, never exactly. - Kill him from far enough away (300 m by default) and his briefcase drops by the body, filled with loot. - Get too close (150 m by default) and he spots you, goes to ground and the mission fails. He comes back later, somewhere else, with a different route. - If he reaches his destination, he slips away and you wait for the next run. - Kill him from too close and he's dead, but there is no briefcase. - The body and the briefcase are cleaned up after a few minutes, or as soon as the case has been emptied. - A new run never starts while anything from the last one is still in the world. FEATURES - Works on any terrain: start and destination are picked from the map's own place names. - Its own on-screen notification cards, so mission news doesn't get lost in the hint box. - The briefcase can't be destroyed, and Niko's body can't be searched. The loot is in the case. - Runs entirely on the server. Nothing for players to configure. CONFIGURATION On first start the server writes a settings file to: $profile/HousoMods/NikosAssassination/settings.json Niko's Briefcase contents can be changed in the json, please do so before using this. It currently only has defaults. It is read again before every run, so changes apply to the next one without a restart. You can change: - how long before the first run, the rest between runs, and how long he hides after...