TLL Persistence integrates Arma Reforger’s native persistence system with automatic checkpoints and player lifecycle hooks, helping configured scenarios save and restore progress.
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Servers
1
Rating
-
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-
2 downloads
Busiest servers running it 1 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- XirisX
- Version
- 1.0.0
- Size
- 15 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 1 Oct 2026
- Updated
- 2 weeks ago
- Workshop ID
- 6A7C92A757B2F181
Recent adoption
30 days: +3 −2 ↑3
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Required by
1Often used with
8Version history
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v1.0.0 15 KB 1 Oct 2026
Description from the Workshop
TLL Persistence helps scenario makers build persistent Arma Reforger experiences using the game’s native persistence framework. It adds automatic checkpoints and player lifecycle hooks to support saving and restoring progress in properly configured scenarios. Features include: Automatic checkpoints every 120 seconds. Save retries when the save manager is busy or a save fails. Asynchronous reporting of completed saves. Integration with native player spawn, disconnect, and death handling. Setup diagnostics to help identify missing persistence configuration. Persistence depends on the scenario’s settings and the native serialization support of its entities and items. Modded content requires compatible persistence configuration. Development status: This mod is an early integration draft. Workbench compilation and multiplayer recovery testing are still required before production use. Need setup instructions, support, or want to follow TLL development? Join The Last Light community on Discord: https://discord.gg/CGpqaKcCq3 THE LAST LIGHT Same Ground. New Stories. Survive. Adapt. Explore. Together.