Automatically enforces your server's seeding rules while player count is low - removes vehicles, drones and mines on sight, with a configurable prefab blacklist and player reminders.
Players now
0
Servers
0
Rating
-
Subscribers
-
Busiest servers running it 0 in total
No server is running this mod right now.
Players on servers with it
daily, last 30 days
Details
- Author
- GSC Zeus
- Version
- 1.0.0
- Size
- 43 KB
- Licence
- Custom
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 25 Sep 2026
- Updated
- 2 weeks ago
- Workshop ID
- 6A733334E4555193
Recent adoption
30 days: +8 −8 ↑0
- − [NA3] 18+ TWS UHC | TEAMWORK & MIC REQUIRED | DISCORD.GG/JOINTWS | GOATHOST.GG 1.0.0 1w ago
- − [NA4] TWS STRONG POINT | KING OF THE HILL | DISCORD.GG/JOINTWS | GOATHOST.GG 1.0.0 1w ago
- + [NA3] 18+ TWS UHC | TEAMWORK & MIC REQUIRED | DISCORD.GG/JOINTWS | GOATHOST.GG 1.0.0 1w ago
- + [NA4] TWS STRONG POINT | KING OF THE HILL | DISCORD.GG/JOINTWS | GOATHOST.GG 1.0.0 1w ago
- − [NA3] 18+ TWS UHC | TEAMWORK & MIC REQUIRED | DISCORD.GG/JOINTWS | GOATHOST.GG 1.0.0 1w ago
- − [EU] 18+ TWS UHC | ANDRIIVKA 24/7 | TEAMWORK & MIC REQUIRED | DISCORD.GG/JOINTWS | GOATHOST.GG 1.0.0 2w ago
- − [NA4] TWS STRONG POINT | KING OF THE HILL | DISCORD.GG/JOINTWS | GOATHOST.GG 1.0.0 2w ago
- + [NA3] 18+ TWS UHC | TEAMWORK & MIC REQUIRED | DISCORD.GG/JOINTWS | GOATHOST.GG 1.0.0 2w ago
- + [NA4] TWS STRONG POINT | KING OF THE HILL | DISCORD.GG/JOINTWS | GOATHOST.GG 1.0.0 2w ago
- − [NA2] 18+ TWS UHC | TEAMWORK & MIC REQUIRED | DISCORD.GG/JOINTWS | GOATHOST.GG 1.0.0 2w ago
- + [NA2] 18+ TWS UHC | TEAMWORK & MIC REQUIRED | DISCORD.GG/JOINTWS | GOATHOST.GG 1.0.0 2w ago
- + [EU] 18+ TWS UHC | ANDRIIVKA 24/7 | TEAMWORK & MIC REQUIRED | DISCORD.GG/JOINTWS | GOATHOST.GG 1.0.0 2w ago
Version history
1-
v1.0.0 43 KB 25 Sep 2026
Description from the Workshop
Seeding Mode keeps your server population-friendly during low-pop hours by automatically restricting heavy vehicles and equipment until enough players have joined - no manual admin babysitting required. FEATURES - Auto-activates whenever the online player count drops below a configurable threshold, and auto-deactivates once enough players are online again. - Removes prohibited vehicles, emplacements and drones the instant they appear in the world - spawned, taken from an Arsenal, or placed in the editor. - Same instant-removal protection for mines and other explosive items. - Fully configurable prefab blacklist (exact file name match, no accidental false positives) - list every vehicle/mine you want blocked while seeding. - Recurring on-screen reminder while seeding rules are active, with configurable text and interval, so players understand why they're restricted. - Player-facing pop-up (not chat) explains why a vehicle/item was removed - no confusing silent deletions. - "Force Seeding Mode" override for manually enabling seeding rules regardless of player count (e.g. for scheduled events). - All settings configurable live in-game via Scenario Properties ("GSC Seeding Mode" tab) - no file editing needed for day-to-day use. - Settings and blacklist persist across mission changes and full server restarts (stored in a JSON file under the server profile). - "Reload Config From File" option to apply blacklist/JSON changes without restarting the mission or server. - Debug logging option for troubleshooting. CONFIGURATION Most settings (enabled, player threshold, force override, reminder toggle/interval, debug logging) are adjustable directly in the World Editor / Scenario Properties dialog. The vehicle and mine blacklists, and the reminder message text, are edited in GSC_SeedingSettings.json under your server's profile folder - see the in-game read-only viewers for the currently active lists. COMPATIBILITY Works on any Conflict/Campaign-based game mode. No dependen...