ArmaDB

Automatically enforces your server's seeding rules while player count is low - removes vehicles, drones and mines on sight, with a configurable prefab blacklist and player reminders.

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Get it on the Workshop reforger.armaplatform.com/workshop/6A733334E4555193

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Players on servers with it

daily, last 30 days

0 30 60 90 120 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 93
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Details

Author
GSC Zeus
Version
1.0.0
Size
43 KB
Licence
Custom
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
25 Sep 2026
Updated
2 weeks ago
Workshop ID
6A733334E4555193

Recent adoption

30 days: +8 −8 ↑0

Version history

1
  1. v1.0.0 43 KB 25 Sep 2026
Description from the Workshop

Seeding Mode keeps your server population-friendly during low-pop hours by automatically restricting heavy vehicles and equipment until enough players have joined - no manual admin babysitting required. FEATURES - Auto-activates whenever the online player count drops below a configurable threshold, and auto-deactivates once enough players are online again. - Removes prohibited vehicles, emplacements and drones the instant they appear in the world - spawned, taken from an Arsenal, or placed in the editor. - Same instant-removal protection for mines and other explosive items. - Fully configurable prefab blacklist (exact file name match, no accidental false positives) - list every vehicle/mine you want blocked while seeding. - Recurring on-screen reminder while seeding rules are active, with configurable text and interval, so players understand why they're restricted. - Player-facing pop-up (not chat) explains why a vehicle/item was removed - no confusing silent deletions. - "Force Seeding Mode" override for manually enabling seeding rules regardless of player count (e.g. for scheduled events). - All settings configurable live in-game via Scenario Properties ("GSC Seeding Mode" tab) - no file editing needed for day-to-day use. - Settings and blacklist persist across mission changes and full server restarts (stored in a JSON file under the server profile). - "Reload Config From File" option to apply blacklist/JSON changes without restarting the mission or server. - Debug logging option for troubleshooting. CONFIGURATION Most settings (enabled, player threshold, force override, reminder toggle/interval, debug logging) are adjustable directly in the World Editor / Scenario Properties dialog. The vehicle and mine blacklists, and the reminder message text, are edited in GSC_SeedingSettings.json under your server's profile folder - see the in-game read-only viewers for the currently active lists. COMPATIBILITY Works on any Conflict/Campaign-based game mode. No dependen...