Co-op PvE Conflict in Al Khafji. Fight through the border town as IDF forces, seizing districts one radio relay at a time — capture nearby ground first, then extend your antenna range further out.
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Details
- Author
- TVZabariYarin
- Version
- 1.0.2
- Size
- 2.7 MB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 21 Sep 2026
- Updated
- 3 weeks ago
- Workshop ID
- 6A6B68E6A9502528
Requires
22Often used with
8Version history
3-
v1.0.2 2.7 MB 25 Sep 2026
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v1.0.1 2.7 MB 25 Sep 2026
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v1.0.0 20 KB 21 Sep 2026
Description from the Workshop
A cooperative PvE Conflict scenario set in Al Khafji, the Saudi border town made famous by the 1991 battle. Deploy as Israel Defense Forces and fight AI-controlled OPFOR across 21 capture points spread through the town's districts — the Police Station District, Corniche Road, Town Center, Industrial Area, Border Crossing, Desalination Plant, and Residential District. Capture points aren't all open at once — you can only seize a point once it's within your faction's radio coverage. Coverage radiates from your Main Base and extends outward as you capture points along the way, so progress moves district by district rather than jumping straight across town. Features: 21 capture points across the town, each with QRF reinforcements (helicopter, infantry, and vehicle response) on capture attempts Radio-relay antenna mechanic gating capture order, same as vanilla Conflict's communication-station system Full IDF faction: group role presets (Commander, Assault, Medic, Engineer, Recon, AntiTank, Machine Gun, Mortar, Mechanized, Transport, Heli Transport), Israeli character loadouts, and IDF vehicles Motor pool at Main Base (ambulance, armed HMMWVs, transport trucks) Supply-based respawn and base-building economy