This mod provides server-side control over the progression of time in Arma Reforger.
Players now
67
Servers
12
Rating
100%
1 votes
Subscribers
-
5,965 downloads
Busiest servers running it 12 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- GSC Zeus
- Version
- 1.0.3
- Size
- 10 KB
- Licence
- APL-ND
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 16 Sep 2026
- Updated
- 2 weeks ago
- Workshop ID
- 6A6093E0E7D8C1B1
Recent adoption
30 days: +37 −24 ↑6
- − Testing Goathost 1.0.3 8h ago
- − BR ArmaReforger Sure-fire 1.0.3 2d ago
- + BR ArmaReforger Sure-fire 1.0.3 2d ago
- + Testing Goathost 1.0.3 3d ago
- + [BRASIL/LATAM] FOB FRENTE ORIENTAL BRASIL CROSSPLAY "CELL HUNT" USA X IRÃ 1.0.3 3d ago
- + TWS Training site 1.0.3 4d ago
- − [NA4] TWS STRONG POINT | KING OF THE HILL | DISCORD.GG/JOINTWS | GOATHOST.GG 1.0.3 5d ago
- − ANBU BLACKOUT | Mogadishu Operations 1.0.3 5d ago
- + ANBU BLACKOUT | Mogadishu Operations 1.0.3 5d ago
- + [NA4] TWS STRONG POINT | KING OF THE HILL | DISCORD.GG/JOINTWS | GOATHOST.GG 1.0.3 6d ago
- − Dagger Task Force 1.0.3 6d ago
- + Dagger Task Force 1.0.3 6d ago
Often used with
8Version history
4-
v1.0.3 10 KB 25 Sep 2026
Added RPC Config Server -> Client Stream
-
v1.0.2 8 KB 25 Sep 2026
-
v1.0.1 3 KB 16 Sep 2026
-
v1.0.0 2 KB 16 Sep 2026
Description from the Workshop
Dynamic Day & Night Time Manager This server-side mod provides complete, dynamic control over time progression, date synchronization, and client time-drift correction in Arma Reforger. Administrators can independently scale daytime and nighttime speeds, leverage astronomical sunrise/sunset calculations, synchronize real-world system dates, and enforce custom startup schedules via an external JSON configuration file. Key Features: - Independent Acceleration Rates: Define separate time speed multipliers for day and night cycles. - Astronomical Sun Position Detection: Dynamically detects actual sunrise and sunset based on map latitude, longitude, and seasonal sun angles. - Real-Time Date Sync: Option to automatically set the in-game date to the host server's actual OS system date upon launch. - Custom Startup Date & Time: Enforce specific in-game start times and dates on server startup. - Seamless Client Synchronization: Automatic time synchronization for Join-In-Progress (JIP) players and periodic background drift correction. - Auto-Updating JSON Config: Automatically creates `$profile:GSC_TimeConfig.json` on first launch and dynamically appends new keys without overwriting existing admin values. - Zero Performance Overhead: Fully optimized via cached C++ entity references and lightweight interval checks. Configuration On first startup, the mod generates or updates the configuration file located at `$profile:GSC_TimeConfig.json`: JSON: { "dayTimeAcceleration": 4.0, "nightTimeAcceleration": 12.0, "dayStartHour": 6, "nightStartHour": 19, "syncIntervalSeconds": 60, "syncOnPlayerJoin": 1, "playerJoinSyncDelaySeconds": 2.0, "enableDebugLogs": 1, "useAstronomicalSunSet": 1, "useRealDate": 1, "setCustomDate": 0, "startYear": 2026, "startMonth": 9, "startDay": 16, "setCustomTime": 0, "startTimeOfDay": 9.0 } Configuration Parameters - dayTimeAcceleration: Speed multiplier during daytime hours (e.g., 4.0 means 1 in-game hour passes in 15 real-world minutes...