ArmaDB
Workshop mod

HQC Conflict - Kunar Province

by shadowlockie1 · all their mods

Lightweight HQ Commander scenario for Kunar Province, built around vanilla Conflict/HQC systems with minimal additional dependencies.

Players now

2

Servers

1

Rating

-

Subscribers

-

45 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A5CDE89958305EC

Busiest servers running it 1 in total

All servers

Players on servers with it

daily, last 30 days

0 2 4 6 8 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 7
Average players Low to peak in each bucket The line breaks where nothing was collected

Details

Author
shadowlockie1
Version
1.1.42
Size
5.1 MB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
14 Sep 2026
Updated
4 days ago
Workshop ID
6A5CDE89958305EC

Recent adoption

30 days: +3 −2 ↑31

Version history

12
  1. v1.1.42 5.1 MB 12 Oct 2026

    - Added MEI Living Quarters to OP Restrepo - Removed more entities around US MOB - Removed more entities around USSR MOB

  2. v1.1.41 5.1 MB 12 Oct 2026
  3. v1.1.40 5.1 MB 11 Oct 2026
  4. v1.1.39 5.1 MB 11 Oct 2026
  5. v1.1.38 5.1 MB 11 Oct 2026
  6. v1.1.37 2.5 MB 8 Oct 2026
Description from the Workshop

ARMA: AUS/NZ - HQ Commander Kunar A custom HQ Commander scenario for Kunar Province, built for the ARMA: AUS/NZ community. Fight across the mountains and valleys of Kunar as USA or USSR in a customised HQ Commander campaign adapted specifically for the Kunar Province terrain, with Middle East Insurgents replacing FIA as the independent faction. FEATURES - HQ Commander gameplay on Kunar Province - USA and USSR playable factions - Middle East Insurgents replace FIA as the independent faction - Custom strategic points and capture locations - Custom radio relay locations - Custom USA and USSR starting positions - Custom starting vehicle layouts - Configured starting logistics vehicles and supply loads - Functional player construction at MOBs - Vanilla HQ Commander free-roam building catalogue currently enabled - Custom Kunar campaign and faction configuration - Kunar-specific AI world and perception configuration - Game Master support - Custom Game Master map marker functionality - Custom map edits and prefab deletion logic - Server-focused balance and scenario adjustments STRATEGIC LOCATIONS The scenario includes custom strategic and military locations placed throughout Kunar. Current custom capture points include: - COP Korengal - COP Phoenix - COP Viper - FOB Blessing - FOB Michigan - FOB Thunderbolt - OP Khandar - OP Restrepo Additional relay, regional and strategic positions are also integrated throughout the campaign. RADIO NETWORK Custom radio positions currently include: - Radio Pech - Radio Shuryak - Radio Zahran - Radio Zaymur These are integrated into the HQ Commander campaign radio network. MIDDLE EAST INSURGENTS The vanilla FIA faction has been replaced by Middle East Insurgents. MEI currently operates as the AI-controlled independent faction throughout the scenario. Playable MEI support is planned for a future update after further development of its campaign and faction configuration. MEI patrols, faction affiliation and campaign activity...