A fork of LLM commander to control AI elements via a COT's from a local TAK instance.
Players now
0
Servers
0
Rating
-
Subscribers
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1 downloads
Busiest servers running it 0 in total
No server is running this mod right now.
Players on servers with it
daily, last 30 days
Details
- Author
- kellfis
- Version
- 1.0.22
- Size
- 1.3 MB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 3 Sep 2026
- Updated
- 2 weeks ago
- Workshop ID
- 6A4559FA4774E185
Recent adoption
30 days: +0 −0 ↑4
- ↑ LLM Commander Test 1.0.19 1.0.20 2w ago
- ↑ LLM Commander Test 1.0.17 1.0.19 3w ago
- ↑ LLM Commander Test 1.0.16 1.0.17 3w ago
- ↑ LLM Commander Test 1.0.15 1.0.16 3w ago
- ↑ LLM Commander Test 1.0.11 1.0.15 1mo ago
Often used with
1Version history
12-
v1.0.22 1.3 MB 27 Sep 2026
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v1.0.21 1.3 MB 27 Sep 2026
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v1.0.20 1.3 MB 26 Sep 2026
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v1.0.19 1.3 MB 22 Sep 2026
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v1.0.18 1.3 MB 22 Sep 2026
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v1.0.17 1.3 MB 22 Sep 2026
Description from the Workshop
LLM Commander WinTAK Bridge connects Arma Reforger Game Master AI squads with WinTAK and ATAK through a companion gateway. Features: Exports AI squad positions, callsigns, faction, strength, and active orders as Cursor-on-Target markers. Accepts text commands submitted through TAK chat. Supports MOVE, HOLD, and PATROL orders. Resolves commands against TAK map markers or geographic coordinates. Provides status responses when orders are accepted, completed, rejected, or failed. Supports deterministic command parsing with optional OpenAI-compatible language-model parsing. This is an early PC/dedicated-server test build. It requires the separate Python LLM Commander gateway and matching bridge configuration. The default Everon georeference uses latitude/longitude 0,0 and can be changed in the gateway configuration. Unlisted development build—not intended for public production servers.