Godspeed is a PVE Mission Builder that allows mission editing via a simple user interface without using the Arma Reforger WorkBench and World Editor. This is the version of the MOD on NIZLA Scenario
Players now
0
Servers
0
Rating
100%
1 votes
Subscribers
-
183 downloads
Busiest servers running it 0 in total
No server is running this mod right now.
Players on servers with it
daily, last 30 days
Details
- Author
- Marco D'Oro
- Version
- 1.0.0
- Size
- 90 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 7 Sep 2026
- Updated
- 1 month ago
- Workshop ID
- 6A3F6BC91A9447DD
Recent adoption
30 days: +2 −5 ↑0
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- − 末日武装生存 | 僵尸RHS生存 | Q群:935943402 1.0.0 1mo ago
- − Rawhide Schittthole Patrol 1.0.0 1mo ago
- + 末日武装生存 | 僵尸RHS生存 | Q群:935943402 1.0.0 1mo ago
Requires
1Often used with
1Version history
1-
v1.0.0 90 KB 7 Sep 2026
Description from the Workshop
═══════════════════════════════════════════════════════════════ GODSPEED PVE MISSION BUILDER — NIZLA ═══════════════════════════════════════════════════════════════ A fully scripted cooperative PvE mission framework for Arma Reforger, specifically designed for the Nizla scenario. Design and deploy complete co-op missions without touching the World Editor or recompiling the mod. ── HOW IT WORKS ──────────────────────────────────────────────── Open the Godspeed Mission Builder in your browser → https://godspeedpvenizla.netlify.app Configure your mission through the visual interface: phases, objectives, FOBs, enemy spawns, patrols, roadblocks, reinforcements, ambient threats and more. Click Generate and download OHL_Mission.cfg Place OHL_Mission.cfg in your server's Profiles/profile/ folder. The mod loads it automatically at runtime. No recompile needed. ── SUPPORTED SCENARIO ─────────────────────────────────────────── • Nizla This version of Godspeed is dedicated exclusively to the Nizla scenario and its locations and tactical map. ── PLAYER FACTIONS ───────────────────────────────────────────── • United States (US / BLUFOR) • Soviet Union (USSR / OPFOR) Arsenal and spawn points automatically adapt to the selected player faction. ── FEATURES ──────────────────────────────────────────────────── MISSION STRUCTURE • Sequential phases — each phase activates after the previous completes • Multiple parallel objectives per phase • Mandatory and optional objectives • Per-phase and per-mission in-game clock override OBJECTIVE TYPES • Clear Area — eliminate all OPFOR in the zone • Capture Point — hold a position for a set duration • Reach Area — move players to a location • Eliminate HVT — neutralise a high-value target character • Defend Area — survive enemy assault waves FOB SYSTEM • FOB Main — arsenal, spawn point, vehicles and extra crates • Forward FOBs — per-phase, spawn when the phase activates • Arsenal and spawn point auto-resolve from player faction • Vehicle presets...