ArmaDB

Fight for pay. Pay to fight. An economy-driven PvP/PvE battlefield on Arland: hotspots flare, sides clash, every kill and capture pays out. Buy gear, deploy spawns, seize ground — win the score war.

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53 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A385AEAFF16E76F

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Details

Author
hitman_OLD6
Version
1.1.3
Size
1.6 MB
Licence
APL
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
25 Sep 2026
Updated
6 days ago
Workshop ID
6A385AEAFF16E76F

Version history

12
  1. v1.1.3 1.6 MB 11 Oct 2026
  2. v1.1.2 1.5 MB 11 Oct 2026
  3. v1.1.1 1.5 MB 10 Oct 2026
  4. v1.1.0 1.5 MB 10 Oct 2026
  5. v1.0.20 1.5 MB 10 Oct 2026
  6. v1.0.19 1.5 MB 1 Oct 2026
Description from the Workshop

WarCats — Fight for pay, pay to fight. This mod supports all 13 languages supported by armaReforger On Arland, every bullet, piece of gear, vehicle and new base costs money — and money only comes from the battlefield. [HOW IT PLAYS] - Hotspots: random hotspots flare up across the map and both sides fight over them. Each settlement splits bounty and score by how much of the hotspot each side holds. - Victory: the first faction to reach 100 hotspot score wins the match and goes through the official end-of-match flow. - Three modes: GameMaster / PVE / PVP. One campaign scenario — players on both sides means PvP, players on one side means PvE. [FEATURES] - Economy: a ledger-based currency drives everything; the shop builds its catalogue from your faction, so vanilla and modded weapons are priced automatically, and you can sell captured gear at the fitting table. - Loadouts & rank: multiple custom loadouts you can edit and save at the fitting table and spawn straight into; rank and XP progress in parallel. - Hotspots & AI: hotspots spawn randomly, AI attackers arrive in waves and AI friendlies defend by hotspot size; payout is settled by occupancy when the timer ends. - Bases & building: capture official Conflict bases for supply, shopping and respawn; build new bases with the construction vehicle for money and fortifications for free. - Deployment: main base, radio outposts and a command vehicle give you multiple spawn options; spawning on someone else's spawn point pays the builder a bounty. - Battlefield support: mortar and other support strikes, gated by cooldown and cost. - Contribution: kills, assists, suppression and transport are all tracked and converted into rewards. - Multiplayer. WarCats — 为钱而战,用钱打下去 在 Arland 上,你的每一发子弹、每一件装备、每一辆载具、每一座新据点都要花钱——而钱只能从战场上赚。 【玩法】 · 热点战区:大地图随机刷新热点,双方围绕它反复争夺。每次结算按双方在热点范围内的占领程度切分奖金与比分。 · 胜...