Free QoL mod for applying Bonz UnitLoadout strings to AI prefabs and adding custom characters, vehicles, helicopters, props, and other mission prefabs to Game Master.
Players now
1
Servers
1
Rating
100%
2 votes
Subscribers
-
153 downloads
Busiest servers running it 1 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- EinCaipi
- Version
- 1.1.9
- Size
- 11 KB
- Licence
- APL
- Game version
- 1.8.0.13
- Likes
- 0 / 0 dislikes
- Published
- 20 Aug 2026
- Updated
- 1 month ago
- Workshop ID
- 6A28FDBB87B0B887
Recent adoption
30 days: +5 −4 ↑0
- + M4H New 1.1.9 4m ago
- − 【JP】MSJP DEVELOPMENT / TEST SERVER 1.1.9 8h ago
- + 【JP】MSJP DEVELOPMENT / TEST SERVER 1.1.9 8h ago
- − SMORES - SHORTBUS GANG 1.1.9 2w ago
- − FEAR THE AI PVE 1.1.9 3w ago
- + FEAR THE AI PVE 1.1.9 3w ago
- − NTF - Einsatzserver 1.1.9 3w ago
- + NTF - Einsatzserver 1.1.9 3w ago
- + SMORES - SHORTBUS GANG 1.1.9 4w ago
Requires
3Required by
1Often used with
8Version history
12-
v1.1.9 11 KB 9 Sep 2026
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v1.1.8 11 KB 9 Sep 2026
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v1.1.7 11 KB 9 Sep 2026
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v1.1.6 11 KB 9 Sep 2026
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v1.1.5 11 KB 5 Sep 2026
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v1.1.4 11 KB 23 Aug 2026
Description from the Workshop
How to Use PrefabMaster with Bonz AI Loadouts 1. Start Playmode in the Workbench. 2. Create your loadout. 3. Spawn a Bonz Loadout Dummy from the Modded filter. 4. Apply your loadout to the dummy. 5. Copy the loadout string from the dummy. 6. Return to the Editor. 7. Duplicate any character prefab from Arma Reforger, RHS, or another mod into your mission addon. 8. Open the duplicated prefab. 9. Click Edit Prefab. 10. Right-click the root entity, usually SCR_ChimeraCharacter. 11. Add NTE_PrefabMasterComponent. 12. Enter the name that should appear in the Game Master catalog. 13. Paste the copied string into Bonz Loadout String. 14. Enable Apply In Game On Start. 15. Do not change Apply Delay Ms. 16. Save the prefab and start the mission. 17. Open Game Master and select the PrefabMaster filter. The AI retains the components and behavior of the original character prefab while receiving the equipment from the Bonz loadout string. How to Add Vehicles and Other Objects 1. Duplicate the desired vehicle, helicopter, prop, or other prefab into your mission addon. 2. Open the duplicated prefab. 3. Click Edit Prefab. 4. Right-click the prefab's root entity. 5. Add NTE_PrefabMasterComponent. 6. Enter the name that should appear in the Game Master catalog. 7. Leave Bonz Loadout String empty. 8. Disable Apply In Game On Start. 9. Do not change Apply Delay Ms. 10. Save the prefab and start the mission. 11. Open Game Master and select the PrefabMaster filter. Apply In Game On Start must only be enabled when the prefab contains a valid Bonz loadout string. It must be disabled for vehicles, helicopters, props, and other prefabs that do not use a Bonz loadout.