ArmaDB

EVERYTHING ARSENAL - automatically adds ALL vehicles from every mod you load.

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Rating

67%

6 votes

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249 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A10BCF6BE01CE3D

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Players on servers with it

daily, last 30 days

0 2 4 6 8 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 7
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Details

Author
GrybasTV
Version
1.0.0
Size
5 KB
Licence
APL
Game version
1.7.0.54
Likes
0 / 0 dislikes
Published
8 Aug 2026
Updated
2 months ago
Workshop ID
6A10BCF6BE01CE3D

Recent adoption

30 days: +16 −18 ↑0

Version history

1
  1. v1.0.0 5 KB 8 Aug 2026
Description from the Workshop

Tired of loading vehicle mods only to find nothing in the arsenal or garage? This script mod scans every loaded addon at runtime and registers every vehicle it finds: - Wheeled & tracked vehicles - Helicopters - All vehicle types, from every faction and every mod Vehicles become available in BOTH: - The Garage / Loadout (via spawner slot data: SMALL / MEDIUM / LARGE) - The Arsenal (VEHICLE / HELICOPTER item type) How it works: 1. On load, the mod scans all addons for vehicle prefabs (Prefabs/Vehicles/**). 2. It injects them into the entity catalog automatically - no manual config files, no editing EntityCatalog, no per-mod setup. 3. Already-registered vehicles are skipped, so no duplicates. Works standalone: just add this mod to your server alongside your other mods. No configuration required. Compatible with Conflict, GameMaster and custom game modes. Note: if a vehicle does not show up, check that your Arsenal allows the VEHICLE item type.