ArmaDB
Workshop mod Unlisted

PLG Cross Progress

by sebastians17 · all their mods

Cross-server XP progression for Arma Reforger. Save XP on a SOURCE server and exchange it through a configurable GUI shop with rank targets,

Players now

3

Servers

4

Rating

-

Subscribers

-

5,605 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A069031D30C4A50

Busiest servers running it 4 in total

All servers

Players on servers with it

daily, last 30 days

0 50 100 150 200 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 182
Average players Low to peak in each bucket

Details

Author
sebastians17
Version
1.8.7
Size
321 KB
Licence
Custom
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
3 Aug 2026
Updated
4 weeks ago
Workshop ID
6A069031D30C4A50

Recent adoption

30 days: +4 −4 ↑4

Version history

12
  1. v1.8.7 321 KB 16 Sep 2026
  2. v1.8.6 321 KB 16 Sep 2026
  3. v1.8.5 318 KB 6 Sep 2026
  4. v1.8.4 317 KB 5 Sep 2026
  5. v1.8.3 319 KB 5 Sep 2026
  6. v1.8.2 319 KB 4 Sep 2026
Description from the Workshop

PLG Cross Progress connects player progression between two Arma Reforger servers while continuing to use the vanilla XP and rank systems. One server is configured as SOURCE. It records each player's XP, rank, faction and identity in an individual JSON file. The second server is configured as EXCHANGE. Players can open a native XP Exchange GUI from the Pause Menu and convert unused SOURCE XP using a server-defined conversion rate, for example 10:1. FEATURES - Cross-server vanilla XP and rank progression - SOURCE and EXCHANGE server roles - Native XP Exchange GUI available from the Pause Menu - Custom XP amount and maximum affordable exchange - Promotion Target buttons from Corporal to General - Rank targets automatically account for the player's current XP and rank - Current and lower ranks are hidden - Unavailable promotions are disabled - Configurable XP conversion ratio - Configurable shop activation delay - Shop button displays a live unlock countdown - One successful exchange per scenario server session - An active and alive player character is required to receive XP - Exchanged XP is deducted from the SOURCE server balance - Persistent per-player JSON data - Persistent transaction history - Restart and crash recovery for interrupted transactions - Batched JSON synchronization to reduce disk operations - Polish and English localization - No scenario prefab editing or additional scenario components required SERVER CONFIGURATION The mod is configured entirely through game.gameProperties.missionHeader in the dedicated server configuration: "missionHeader": { "m_PLG_CP_Settings": { "m_eServerRole": 2, "m_iConversionRatio": 10, "m_iActivationDelayMinutes": 45, "m_iSourceSyncIntervalSeconds": 5 } } SERVER ROLES 1 = SOURCE Records and updates player XP data. 2 = EXCHANGE Enables the XP Exchange GUI and transaction system. REQUIREMENTS - The mod must be loaded on both servers. - The scenario must use the vanilla Arma Reforger XP and rank...