Procedural Combat set in World War 2.
Players now
0
Servers
3
Rating
98%
44 votes
Subscribers
-
2,228 downloads
Busiest servers running it 3 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Hushmodee
- Version
- 1.0.9
- Size
- 482 KB
- Licence
- APL
- Game version
- 1.8.0.10
- Likes
- 0 / 0 dislikes
- Published
- 5 Aug 2026
- Updated
- 1 month ago
- Workshop ID
- 6A04E5E7320FF1FC
Recent adoption
30 days: +3 −2 ↑0
- + [NL/BE] KANONNENVOER.GG #1 | 24/7 PROCEDURAL COMBAT WW2 | PVPVE | DUTCH 1.0.9 23h ago
- − [NA1] The Eastern Front | TEF | PVP | ONLINE 24/7 1.0.9 3w ago
- + [NA1] The Eastern Front | TEF | PVP | ONLINE 24/7 1.0.9 3w ago
- − SCFR 1.0.9 3w ago
- + SCFR 1.0.9 3w ago
- − AMC 1.0.9 1mo ago
Requires
39Often used with
8Version history
10-
v1.0.9 482 KB 20 Aug 2026
- Fixed issues with Fallschirmjäger AI groups - Fixed Fallschirmjäger name not showing correctly in campaign - Replaced US campaign jeep hat with helmet for player loadout (couldn't be removed)
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v1.0.8 466 KB 9 Aug 2026
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v1.0.7 466 KB 9 Aug 2026
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v1.0.6 482 KB 8 Aug 2026
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v1.0.5 482 KB 8 Aug 2026
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v1.0.4 458 KB 8 Aug 2026
Description from the Workshop
Fight dynamic AI vs AI battles across Normandy, Arland WW2, Everon, and Kolguyev. Every session generates a new combat zone. Join as attacker or defender and fight alongside your faction as the battle unfolds. Sandbox Skirmishes Drop into one-off battles with full control over the setup: - Battle modes: Attack, Defend, and Sector Assault - Battle sizes from Very Small to Very Large - Per-side factions, AI skill, vehicle density, and doctrine - Weather, time of day, difficulty, and force balance - Optional AI and player support call-ins, side objectives, and defensive assets A faction wins by breaking the enemy’s manpower (or by taking all sectors in Sector Assault). No two fights play the same. Campaign Mode (Singleplayer): Link battles into a sector war across the map. Capture ground, manage morale and momentum, and spend Requisition Points between fights on field upgrades and support stock. Features include: - Campaign lengths from short conflicts to long wars - Staging briefings, saves, and operational lives - Perks such as Field Armory, Buddy Team, Transport Vehicle, Reserve Life, and Field Promotion - Desperation events when a side is on the ropes Support & Command Call in mortars, strafing runs, bombing runs, reinforcements, and recon. Retask nearby friendly infantry and vehicles from the map. Lead a squad with stance commands, dismount-keep-gunner, and gunner boarding or recruit a fireteam from Squad Leader loadouts. Factions & Expansion Play as US Army, US Paratroopers, Wehrmacht, or Fallschirmjäger. Note: This is a standalone mod that is not supported with the vanilla version of Procedural Combat. Designed and balanced primarily for singleplayer. Multiplayer Sandbox support is included, but Campaign is singleplayer-focused. Having issues? Reach out on Discord. ARMA -> enf_showcases -> Procedural Combat https://discord.com/channels/105462288051380224/1455825058986594423