ArmaDB

Procedural Combat set in World War 2.

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0

Servers

3

Rating

98%

44 votes

Subscribers

-

2,228 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/6A04E5E7320FF1FC

Busiest servers running it 3 in total

All servers

Players on servers with it

daily, last 30 days

0 4 8 12 16 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 13
Average players Low to peak in each bucket

Details

Author
Hushmodee
Version
1.0.9
Size
482 KB
Licence
APL
Game version
1.8.0.10
Likes
0 / 0 dislikes
Published
5 Aug 2026
Updated
1 month ago
Workshop ID
6A04E5E7320FF1FC

Recent adoption

30 days: +3 −2 ↑0

Version history

10
  1. v1.0.9 482 KB 20 Aug 2026

    - Fixed issues with Fallschirmjäger AI groups - Fixed Fallschirmjäger name not showing correctly in campaign - Replaced US campaign jeep hat with helmet for player loadout (couldn't be removed)

  2. v1.0.8 466 KB 9 Aug 2026
  3. v1.0.7 466 KB 9 Aug 2026
  4. v1.0.6 482 KB 8 Aug 2026
  5. v1.0.5 482 KB 8 Aug 2026
  6. v1.0.4 458 KB 8 Aug 2026
Description from the Workshop

Fight dynamic AI vs AI battles across Normandy, Arland WW2, Everon, and Kolguyev. Every session generates a new combat zone. Join as attacker or defender and fight alongside your faction as the battle unfolds. Sandbox Skirmishes Drop into one-off battles with full control over the setup: - Battle modes: Attack, Defend, and Sector Assault - Battle sizes from Very Small to Very Large - Per-side factions, AI skill, vehicle density, and doctrine - Weather, time of day, difficulty, and force balance - Optional AI and player support call-ins, side objectives, and defensive assets A faction wins by breaking the enemy’s manpower (or by taking all sectors in Sector Assault). No two fights play the same. Campaign Mode (Singleplayer): Link battles into a sector war across the map. Capture ground, manage morale and momentum, and spend Requisition Points between fights on field upgrades and support stock. Features include: - Campaign lengths from short conflicts to long wars - Staging briefings, saves, and operational lives - Perks such as Field Armory, Buddy Team, Transport Vehicle, Reserve Life, and Field Promotion - Desperation events when a side is on the ropes Support & Command Call in mortars, strafing runs, bombing runs, reinforcements, and recon. Retask nearby friendly infantry and vehicles from the map. Lead a squad with stance commands, dismount-keep-gunner, and gunner boarding or recruit a fireteam from Squad Leader loadouts. Factions & Expansion Play as US Army, US Paratroopers, Wehrmacht, or Fallschirmjäger. Note: This is a standalone mod that is not supported with the vanilla version of Procedural Combat. Designed and balanced primarily for singleplayer. Multiplayer Sandbox support is included, but Campaign is singleplayer-focused. Having issues? Reach out on Discord. ARMA -> enf_showcases -> Procedural Combat https://discord.com/channels/105462288051380224/1455825058986594423