Big thank you to Bacon, Plastic and Snowbi! Couldn't have been made without their awesome zombies!
Players now
0
Servers
1
Rating
100%
7 votes
Subscribers
-
2,201 downloads
Busiest servers running it 1 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- Whanzo
- Version
- 2.0.5
- Size
- 107 KB
- Licence
- APL
- Game version
- 1.8.0.10
- Likes
- 0 / 0 dislikes
- Published
- 2 Aug 2026
- Updated
- 1 month ago
- Workshop ID
- 69FE41CED8FCD36E
Recent adoption
30 days: +11 −10 ↑0
- − |CZ/SK| Ukraine War | Serhiivka | NATO vs RU | Dron | Modded | https://discord.gg/tVwPNsstN 2.0.5 1d ago
- + |CZ/SK| Ukraine War | Serhiivka | NATO vs RU | Dron | Modded | https://discord.gg/tVwPNsstN 2.0.5 2d ago
- − |CZ/SK| Ukraine War | Serhiivka | NATO vs RU | Dron | Modded | https://discord.gg/tVwPNsstN 2.0.5 2d ago
- − Tier One Special Forces #3 | Testing | 2.0.5 5d ago
- + |CZ/SK| Ukraine War | Serhiivka | NATO vs RU | Dron | Modded | https://discord.gg/tVwPNsstN 2.0.5 6d ago
- + Tier One Special Forces #3 | Testing | 2.0.5 1w ago
- − [DWZ] DarkWh1t3 Zone 2.0.5 1w ago
- − bobs testing services 2.0.5 1w ago
- + bobs testing services 2.0.5 1w ago
- − |CZ/SK| Ukraine War | Serhiivka | NATO vs RU | Dron | Modded | https://discord.gg/tVwPNsstN 2.0.5 1w ago
- + [NA1] Black Clover 2.0.5 2w ago
- + Spicey Weiner Co. /PvE Zombie Operations 2.0.5 3w ago
Requires
6Often used with
8Version history
10-
v2.0.5 107 KB 19 Aug 2026
- changed cap times due to zombies not contesting for some reason
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v2.0.4 108 KB 19 Aug 2026
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v2.0.3 108 KB 19 Aug 2026
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v2.0.2 108 KB 19 Aug 2026
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v2.0.1 107 KB 19 Aug 2026
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v2.0.0 331.7 MB 15 Aug 2026
Description from the Workshop
Basically the same as Everon Apocalypse but in Egypt. Plz send bugs to me, this is WIP so I expect some. @Rigatoni or find me on https://discord.com/invite/everonapocalypse There are 2 main system's in the map for zombies, Capturepoint Assaults System and Ambient System. Capturepoints have 8 waves of 3 cluster spawns that charge toward the point from a distance. Ambient System spawn around the player to make the world feel more alive, if you lay down or hide behind something/dont make too much sound they wont hear you and will move past. the more you fight back the more zombies will "Agro/Hear" you. its set to be for individuals but if you within a certain distance of others, you are considered to be in a cluster so it wont spawn 5 zombies per person it will count as a cluster and find a good amount to attack the group. These scripts are still heavy WIP, would love feedback to refine them better @ Rigatoni on discord. The map comes with commands for Admins/GM's to control the amounts better for server load. #cpa controls the cap point amounts of ai per point and global amounts #cpa maxpoint low = 40 #cpa maxpoint mid = 50 #cpa maxpoint high = 60 #cpa global low = 150 #cpa global mid = 200 #cpa global high = 250 Default is set to Mid #risen controls the ambient spawn system around players(currently set to off on start, still needs alot more tuning for larger player count, but it works fine under 45 people) #risenon - turns it on #risenoff - turns it off