ArmaDB

MOB Discipline System

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Rating

100%

3 votes

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-

135 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/69FB34ECB3DC4CF8

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Players on servers with it

daily, last 30 days

0 8 16 24 32 24 Sep 1 Oct 8 Oct 15 Oct peak 28
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Details

Author
KanCooRu
Version
1.2.1
Size
27 KB
Licence
APL-ND
Game version
1.7.0.54
Likes
0 / 0 dislikes
Published
29 Jul 2026
Updated
2 months ago
Workshop ID
69FB34ECB3DC4CF8

Recent adoption

30 days: +1 −1 ↑0

Version history

10
  1. v1.2.1 27 KB 30 Jul 2026
  2. v1.2.0 27 KB 30 Jul 2026
  3. v1.0.19 27 KB 30 Jul 2026
  4. v1.0.18 27 KB 30 Jul 2026
  5. v1.0.17 27 KB 30 Jul 2026
  6. v1.0.16 27 KB 30 Jul 2026
Description from the Workshop

MOB Discipline System (JAIL Manager) A standalone admin mod that automatically penalizes players who fire weapons inside a faction's Mobile Operating Base (MOB) zone. Automatic MOB Detection: On server/mission start, the mod automatically scans and registers the current HQ location for each faction. No manual coordinate setup needed — it adapts to whatever scenario or base layout is in use. 3-Strike Warning System: Firing inside a MOB zone triggers a warning, shown only to the offending player, tracking how many warnings remain before punishment. Escalating Jail Penalties: After 3 warnings, the player is jailed. Penalties escalate with repeat offenses: 1st offense: 10 minutes 2nd offense: 30 minutes 3rd offense: 1 hour 4th offense: server ban Full Immobilization: While jailed, the character is completely locked in place (unable to move) and automatically released when the timer expires. Respawn Block: Players cannot redeploy/respawn while jailed. Personal Notifications: Warnings, jail start, and jail release are all communicated via on-screen messages visible only to the affected player. Standalone Module: No dependency on other mods. Violation records reset automatically on server restart.