MOB Discipline System
Players now
0
Servers
0
Rating
100%
3 votes
Subscribers
-
135 downloads
Busiest servers running it 0 in total
No server is running this mod right now.
Players on servers with it
daily, last 30 days
Details
- Author
- KanCooRu
- Version
- 1.2.1
- Size
- 27 KB
- Licence
- APL-ND
- Game version
- 1.7.0.54
- Likes
- 0 / 0 dislikes
- Published
- 29 Jul 2026
- Updated
- 2 months ago
- Workshop ID
- 69FB34ECB3DC4CF8
Recent adoption
30 days: +1 −1 ↑0
Version history
10-
v1.2.1 27 KB 30 Jul 2026
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v1.2.0 27 KB 30 Jul 2026
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v1.0.19 27 KB 30 Jul 2026
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v1.0.18 27 KB 30 Jul 2026
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v1.0.17 27 KB 30 Jul 2026
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v1.0.16 27 KB 30 Jul 2026
Description from the Workshop
MOB Discipline System (JAIL Manager) A standalone admin mod that automatically penalizes players who fire weapons inside a faction's Mobile Operating Base (MOB) zone. Automatic MOB Detection: On server/mission start, the mod automatically scans and registers the current HQ location for each faction. No manual coordinate setup needed — it adapts to whatever scenario or base layout is in use. 3-Strike Warning System: Firing inside a MOB zone triggers a warning, shown only to the offending player, tracking how many warnings remain before punishment. Escalating Jail Penalties: After 3 warnings, the player is jailed. Penalties escalate with repeat offenses: 1st offense: 10 minutes 2nd offense: 30 minutes 3rd offense: 1 hour 4th offense: server ban Full Immobilization: While jailed, the character is completely locked in place (unable to move) and automatically released when the timer expires. Respawn Block: Players cannot redeploy/respawn while jailed. Personal Notifications: Warnings, jail start, and jail release are all communicated via on-screen messages visible only to the affected player. Standalone Module: No dependency on other mods. Violation records reset automatically on server restart.