ArmaDB

Game Master hears proximity voice around the editor camera instead of around their own character. Follow the action, hear the players you are watching. No entity mutation, vanilla fallback.

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44 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/69E9116B60415CA8

Busiest servers running it 2 in total

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Players on servers with it

daily, last 30 days

0 4 8 12 16 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 13
Average players Low to peak in each bucket

Details

Author
Sixcoups
Version
1.0.5
Size
1.2 MB
Licence
APL-ND
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
20 Jul 2026
Updated
4 weeks ago
Workshop ID
69E9116B60415CA8

Recent adoption

30 days: +4 −3 ↑1

Version history

6
  1. v1.0.5 1.2 MB 17 Sep 2026
  2. v1.0.4 2 KB 30 Jul 2026
  3. v1.0.3 1 KB 27 Jul 2026
  4. v1.0.2 1 KB 27 Jul 2026
  5. v1.0.1 2 KB 27 Jul 2026
  6. v1.0.0 2 KB 20 Jul 2026
Description from the Workshop

English As a Game Master, proximity voice (VON) follows your editor camera, not your body. In vanilla Reforger the server only refreshes the Game Master's listening position when the editor is opened. Move the camera across the map and you keep hearing what happens around your own character: players you are watching are silent, players you left behind keep talking in your ear. The only workaround was attaching the camera to a player (CTRL+F) and re-entering the editor for a one-shot resync. This mod fixes it at the source. The editor camera position is sent to the server 4 times per second while the editor is open, and the server answers the engine's "where does this editor user listen from" question with that position. You hear the squad you are filming, the players at the objective you are observing, the crew of the vehicle you are following. Made for streaming, cinematic recordings, mission direction and live moderation. - Proximity voice centred on the editor camera for every Game Master - Falls back to vanilla behaviour automatically when the editor closes or when a client lacks the mod (stale position after 2 s) - Listen host supported - Nothing is possessed, no entity is moved or modified: cannot corrupt the editor or break VON - Zero prefab or config override: no conflict with other mods - Must be loaded on the server AND on clients (the camera position comes from the Game Master's client) Dependencies: none (vanilla only). Français En tant que Game Master, la voix de proximité (VON) suit votre caméra éditeur, pas votre corps. Dans Reforger vanilla, le serveur ne met à jour la position d'écoute du Game Master qu'à l'ouverture de l'éditeur. Déplacez la caméra à l'autre bout de la carte et vous continuez d'entendre ce qui se passe autour de votre propre personnage : les joueurs que vous regardez sont muets, ceux que vous avez laissés derrière vous parlent toujours dans votre oreille. Seul contournement : attacher la caméra à un joueur (CTRL+F) puis rent...