ArmaDB

Shares kill credit and XP with the entire vehicle combat crew — when one crewman gets a kill, the driver, gunner and commander all get credited. Passengers in cargo don't count.

Players now

186

Servers

14

Rating

100%

1 votes

Subscribers

-

67,461 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/69D41661E2C3EB18

Busiest servers running it 14 in total

All servers

Players on servers with it

daily, last 30 days

0 250 500 750 1,000 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 881
Average players Low to peak in each bucket

Details

Author
EU Conflict
Version
1.0.1
Size
5 KB
Licence
APL-ND
Game version
1.7.0.54
Likes
0 / 0 dislikes
Published
10 Jul 2026
Updated
3 months ago
Workshop ID
69D41661E2C3EB18

Recent adoption

30 days: +7 −5 ↑0

Version history

2
  1. v1.0.1 5 KB 10 Jul 2026
  2. v1.0.0 5 KB 10 Jul 2026
Description from the Workshop

CIE Shared Experience Splits kill rewards across the whole combat crew of a vehicle. When a gunner (or anyone crewing the vehicle) takes down an enemy, the driver and commander get credited too — because winning a fight is teamwork by the entire crew, not just whoever pulled the trigger. What gets shared: Kill count in the CIE server statistics (database) Kill count on the in-match scoreboard (TAB) — for player kills XP — for both player and AI kills Who receives it: driver/pilot, gunner and commander (all combat positions). Cargo passengers do not. Details: The actual shooter is never double-rewarded — the base game already credits them; we only pass the reward up to the rest of the crew. Team kills, war crimes and suicides are not shared with the crew. Fully server-side (authority only) — the client calculates nothing. Built for the Conflict in Europe (CIE) server network and integrated with CIE Admin Tools.