Shares kill credit and XP with the entire vehicle combat crew — when one crewman gets a kill, the driver, gunner and commander all get credited. Passengers in cargo don't count.
Players now
186
Servers
14
Rating
100%
1 votes
Subscribers
-
67,461 downloads
Busiest servers running it 14 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- EU Conflict
- Version
- 1.0.1
- Size
- 5 KB
- Licence
- APL-ND
- Game version
- 1.7.0.54
- Likes
- 0 / 0 dislikes
- Published
- 10 Jul 2026
- Updated
- 3 months ago
- Workshop ID
- 69D41661E2C3EB18
Recent adoption
30 days: +7 −5 ↑0
- − [EU/TR] Efeler | Yedek Sunucusu | DC:gg/Efeler 1.0.1 3d ago
- + ****N I VLAD PIDORI 1.0.1 4d ago
- − test1111 1.0.1 4d ago
- + test1111 1.0.1 4d ago
- − [EU/TR] Efeler | PvP | High FPS | Low Ping | Türk Topluluğu | DC:gg/Efeler 1.0.1 4d ago
- + [EU/TR] Efeler | PvP | High FPS | Low Ping | Türk Topluluğu | DC:gg/Efeler 1.0.1 5d ago
- + [EU/TR] Efeler | Yedek Sunucusu | DC:gg/Efeler 1.0.1 6d ago
- + spartanDSG 1.0.1 1w ago
- − server 1.0.1 2w ago
- − [BRASIL/LATAM] SAS DEVTEAM | Discord.gg/sasbr 1.0.1 3w ago
- + [BRASIL/LATAM] SAS DEVTEAM | Discord.gg/sasbr 1.0.1 3w ago
- + server 1.0.1 3w ago
Requires
2Often used with
8Version history
2-
v1.0.1 5 KB 10 Jul 2026
-
v1.0.0 5 KB 10 Jul 2026
Description from the Workshop
CIE Shared Experience Splits kill rewards across the whole combat crew of a vehicle. When a gunner (or anyone crewing the vehicle) takes down an enemy, the driver and commander get credited too — because winning a fight is teamwork by the entire crew, not just whoever pulled the trigger. What gets shared: Kill count in the CIE server statistics (database) Kill count on the in-match scoreboard (TAB) — for player kills XP — for both player and AI kills Who receives it: driver/pilot, gunner and commander (all combat positions). Cargo passengers do not. Details: The actual shooter is never double-rewarded — the base game already credits them; we only pass the reward up to the rest of the crew. Team kills, war crimes and suicides are not shared with the crew. Fully server-side (authority only) — the client calculates nothing. Built for the Conflict in Europe (CIE) server network and integrated with CIE Admin Tools.