🚁 Vehicle Limiter Mod: cap how many attack helis (or rocket-pod loadouts) can exist at once—any airframe, any purchase method. Auto-deletes wrecks & abandoned vehicles. No more heli spam!
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Servers
1
Rating
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Subscribers
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53 downloads
Busiest servers running it 1 in total
All serversPlayers on servers with it
daily, last 30 days
Details
- Author
- WhiskeyDreamzZz
- Version
- 1.0.23
- Size
- 33 KB
- Licence
- APL
- Game version
- 1.7.0.54
- Likes
- 0 / 0 dislikes
- Published
- 5 Jul 2026
- Updated
- 3 months ago
- Workshop ID
- 69CAF4CAE467B619
Recent adoption
30 days: +3 −2 ↑0
- + WSF Freedom Fighters 1.0.23 2d ago
- − [OYB] #4 Old Young Bast@rds | Vanilla + | Cold War | Active Admins | PS5/XBOX/PC | Discord.gg/OYB 1.0.23 3d ago
- + [OYB] #4 Old Young Bast@rds | Vanilla + | Cold War | Active Admins | PS5/XBOX/PC | Discord.gg/OYB 1.0.23 5d ago
- − [US/EU] Kill The 2% | RHS | Modern Factions | Paratroops | 1.0.23 2w ago
- + [US/EU] Kill The 2% | RHS | Modern Factions | Paratroops | 1.0.23 2w ago
Often used with
8Version history
10-
v1.0.23 33 KB 6 Jul 2026
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v1.0.22 33 KB 6 Jul 2026
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v1.0.21 33 KB 6 Jul 2026
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v1.0.20 24 KB 5 Jul 2026
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v1.0.19 31 KB 5 Jul 2026
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v1.0.18 31 KB 5 Jul 2026
Description from the Workshop
VEHICLE LIMITER MOD (VLM) Keep your server from getting overrun with attack helicopters and other high-value vehicles. WHAT IT DOES Limits how many of a given vehicle — or group of vehicles — can exist alive on your server at once. Works no matter how the vehicle was spawned: Game Master placement, Conflict Arsenal purchase, or a Vehicle Maintenance/Free Roam Building depot. Over-limit vehicles are deleted automatically, and the player who purchased it is refunded compensation XP with an in-game notification explaining why. It also automatically cleans up dead weight: destroyed wrecks, vehicles whose crew died and never came back, and vehicles simply left sitting unused for a long time — all handled on their own independent timers so slots free up on their own without admin intervention. KEY FEATURES • Per-prefab limits — cap an exact vehicle to however many you want alive at once. • Shared group limits — pool multiple prefabs into one combined cap (e.g. all Apache loadout variants → 1 alive total). • Attachment-based limits — the standout feature. Scans each vehicle's attached components for weapons mounted post-spawn (like rocket pods via the pylon system) and limits based on what's actually equipped, regardless of airframe or when it was attached. • Automatic wreck cleanup, crew-death detection, and abandonment cleanup — vehicles free their slots and clean themselves up on independent timers, no admin work needed. • Fully config-driven — everything lives in one hand-editable JSON file, no recompiling. • Admin/GM exemption list. HOW TO SET IT UP Attach the included VLM_VehicleLimiterComponent to any vehicle prefab you want covered (Workbench → Add Component). Repeat for every loadout variant you want included — only vehicles with this component attached are limited or cleaned up. Build/deploy your addon like any other mod. On your server, edit: $profile:VehicleLimiter/VehicleLimits.json (auto-generated with a working example on first launch). HOW TO CONFIGURE Four...