ArmaDB
Workshop mod Unlisted

CERTII-XP-System-Dev

by CERTII · all their mods

A server-configurable XP overhaul for Conflict that rewards teamwork, tactics, and objective play — not just kills.

Players now

0

Servers

1

Rating

-

Subscribers

-

7 downloads

Get it on the Workshop reforger.armaplatform.com/workshop/69C53C1E1D7FE4D4

Busiest servers running it 1 in total

All servers

Players on servers with it

daily, last 30 days

0 2 4 6 8 17 Sep 24 Sep 1 Oct 8 Oct 15 Oct peak 6
Average players Low to peak in each bucket The line breaks where nothing was collected

Details

Author
CERTII
Version
1.0.13
Size
82 KB
Licence
Custom
Game version
1.8.0.13
Likes
0 / 0 dislikes
Published
2 Jul 2026
Updated
1 week ago
Workshop ID
69C53C1E1D7FE4D4

Recent adoption

30 days: +2 −3 ↑8

Version history

12
  1. v1.0.13 82 KB 5 Oct 2026
  2. v1.0.12 71 KB 15 Sep 2026
  3. v1.0.11 71 KB 13 Sep 2026
  4. v1.0.10 70 KB 12 Sep 2026
  5. v1.0.9 70 KB 12 Sep 2026
  6. v1.0.8 70 KB 11 Sep 2026
Description from the Workshop

Replaces flat kill-farming with a deep reward system built around how rounds are actually won. Players earn XP for holding objectives, moving as a squad, reviving, transporting troops, and building up bases — while kill XP only counts where it matters, near contested objectives. 25+ tactical rewards — Overwatch, Fire Team, Squad Wipe, Combat Medic, Designated Marksman, Tank Hunter, Counter-Attack, Forward Scout, First Defender, Warlord milestones, and more. Squad-focused bonuses — Squad Avenger, Coordinated Push, Battle Buddy, Squad Transport, Full Lift & Supply Run, group base captures. Objective-gated kills — no XP for farming spawns out in the open. Balance tools — underdog-faction multiplier, global Double-XP toggle, kill streaks, long-range and helicopter-insert bonuses, optional team-kill and death penalties. Fully JSON-configurable — tune every value, radius, and timer; feature toggles reload live without a restart.